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PaulieV31's avatar
PaulieV31
New Veteran
2 years ago

TOTS Sets

While looking through TOTS sets for a way to build a specific player (turns out he doesn't have a set) I stumbled upon several instances where some players have multiple sets with what appear to be the same set requirements.  For example:

There are 3 sets to build David Pastrnak.  They each require 30 collectibles and what looks like the same Nations of Hockey card.  What is the point of having 3 sets if the requirements are the same?

Auston Matthews has two, Victor Hedman has two, Quinn Hughes has two, Elias Petterson and William Nylander also have two identical sets.

Yet some TOTS players got zero.  Thus, if you want a player that has zero sets you have to hope someone buys a pack with the player you want in it and posts it in the auction house (at a reasonable price) then hope you are searching the auction house at the time that item becomes available.

That's an awful lot of hope, rather than just making ways to build items or having packs that contain program specific items.

Of course I suppose, if one were so inclined, they could just keep buying random packs themselves and hope to pull the item they want.

Still seems like an over-reliance on hope,

2 Replies

  • @PaulieV31 The reason why some players have multiple MSP to TOTS sets is that there are different versions of those MSPs. I mean a power up MSP that can be built through sets and a non power up MSP that was available in packs are technically 2 different cards, which is why 2 different sets are needed. Pastrnak has 3 sets because his Nations of Hockey MSP also has a variant version with a different color from the regular MSP. The same applies to Bedard as well.
  • PaulieV31's avatar
    PaulieV31
    New Veteran
    2 years ago

    @vsfn220   Thanks for that reply and explanation.  Where the failure lies is that those distinctions are not made in the sets themselves.  I will use Pastrnak again as my example:

    The reward for each set merely states:  TOTS David Pastrnak (Untradeable)

    Two of the three Pastrnak sets show essentially the same card, the third does show the variant.  With regards to the first two I can only assume one is the power up and the other is not.  The variant clearly distinguishes itself by virtue of the different color (which I admit, in my haste, I did not notice)

    The wording/language in the set itself should say something to the affect of "add 89 OVR NOH", "Add power up NOH", "add variant NOH" - then the set requirements would be obviously unique and clear to the user.

    Just to be clear (I like clarity) I understand your explanation and upon closer review it makes sense - the "failure" is the lack of an adequate description from EA - not everyone follows the game so closely as to know that there are 3 different versions of David Pastrnak's NOH card.  To be fair, I think I follow the game fairly close, especially when it comes to Bruins players, and I didn't realize Pasta had 3 different NOH cards.

    Anyway, thanks for pointing that out - it not only helps me but may help others who, at first glance, see something similar.

    Enjoy!

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