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Yes because when Rempe hits someone in real life he has to "charge up" .
It's absolutely true about twisting your body negates a hit because when twisting the hit bounces off.
If I recall you said the same thing last year when they took hitting out with that update and they changed it back within the week so 0-1.
HUT is a bigger community, the most profitable and most competitive. The ongoing trend in the hut community is to fix hitting so we're all not puck ragging it.
phomi99 wrote:Yes because when Rempe hits someone in real life he has to "charge up" .
He does. To land a hit in the NHL, you need speed and timing. In videogame land, this is 'charging up', so to speak.
phomi99 wrote:It's absolutely true about twisting your body negates a hit because when twisting the hit bounces off.
Show us a video of someone doing this to negate a high speed hit from a player with decent hitting stats.
phomi99 wrote:If I recall you said the same thing last year when they took hitting out with that update and they changed it back within the week so 0-1.
Actually, considering the development team chose to not only revert the change for a final release but improve upon it.. I'd say it's 2-0 bud 😁
- phomi993 months agoNew Hotshot
Speeding up to hit someone would result in charging. 😂
- KidShowtime18673 months agoHero
Where did I say speed up? You see, in hockey, you can keep most of your attained speed (diminishing, of course) by taking a route that involves no big changes in direction or momentum.
This is what I mean when I say 'speed'. I didn't say 'speed up'.
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