Forum Discussion
At what point was it a good idea to not only hide the ranks of the opposing team, prior to the puck drop
On this point I disagree with you. It is a good idea to hide ranks until puck drop, even if it feels wrong. Matchmaking has enough problems without adding players/teams who will drop out of every lobby that doesn't favor them (on paper).
The more important point, and the one where I agree with you, is that matchmaking in general needs to be fixed. It needs to take a teams' collective RP into account so that matchups more often than not feature teams of similar rank.
It doesn't feel wrong. It is wrong. A full disclosure of information should be made available to anyone that's paid for this game. Nothing hidden, no surprises, zero safe space, and an absolute refraining from passiveness.
As a random and casual player, I should be paired with and against similar ranks and RP. That should be the same course for anyone else playing this game, online, casual or not. Of course, I can understand there being a slight percentage discrepancy for the RP, and I also agree with your point about a need to take into account a team's collective RP and calculating it accordingly. I've also thought about this, over the last several days, after viewing another one of my PS5 Pro screenshots of a much higher collective ranks and RPs team destroying the team that I was on, 8-1 (I scored the lone goal, as a defenceman).
Where I'm going with this is, getting matchmade against people that have been playing together for years, and being paired with random players that aren't quite as structured, isn't at all fun for the latter. And just to add to that point, random players shouldn't be punished for it. And as I'm a random player, I also play this game casually. That doesn't mean that my skill level is lacklustre, but the losses, lack of coordination, etc., are team reflective, due to random players being put together against established teams. And unfortunately, this is becoming more prevalent for each iteration of this series: Randoms vs Randoms, and Teams vs Teams is an abstract concept.
Bottom line, if this series is being held together by forced full offence, severely limited defence, hole-o-rama goalies, and being on an established team to enjoy the online portion, then this series will not last much longer. And as I've mentioned in my original post, my personal phasing out process of this game is long overdue.
- CapeBretonIslndr19 days agoNew Vanguard
If saving face is EA's MO, then either hide everything, or make all of the information visible. As we currently can't see the ranks or RPs, then why not hide levels and loadouts? If matchmaking is (supposedly) such an issue before (the cross play addition is another story) imagine for example, a Level 1 going into an EASHL 3vs3 or 6vs6, and seeing a P5LVL50 as an opponent or opponents. At this point in this year's life cycle, of NHL '26, it is conceivable. How much fun would that be for the new person?
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