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To be fair you're talking about drop-ins ( or at least it sounds like it ) while OP and myself are talking about club games. I can't speak about the population for drop-ins as I haven't played any significant number of drop-in games in over a decade ( mostly because drop-in games were some of the most toxic, frustrating gaming experiences of my life which might explain a lower player count there ). But as for clubs, in all the years I've played ( since 09 ) the only times my club found it difficult to find games would be in the dog days of summer, and even then we'd find games relatively quickly.
I do agree that drop-ins should be for individuals looking for games and not organized teams looking to beat up on a bunch of disorganized randoms.
I worry EA is in a spiral of declining player count. Low player count leads to uneven matches ( in both number of players and skill level ) which further frustrates players driving them away lowering the player count even more.
Ah, yeah. I play both club and drops. Club is harder to matchmake I feel, the only time games are more fair is usually around playoff time when you match up against other clubs around your skill level. On the other side, I've also played club games where we should have absolutely wiped the floor against the team we played against and didn't for some reason (me and my club teammates have our theories)
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