Forum Discussion

FirestormXx79's avatar
FirestormXx79
Seasoned Newcomer
1 day ago

WOC

I found myself frustrated with only 50 points for xFactor abilities. This needs to be increased by a lot. The builds needs to add more flexibility to increase speed and other things with creating your own player type. This is too limited and not flexible at all in terms of attributes. This is one of main reasons I don’t touch WOC and just stick to HUT. However, this year I’ll more inclined to use franchise mode. WOC is a fail in my eyes! 

2 Replies

  • They have already said in another post that you are going to get more AP, SP and and bonuses over time, which in turn, will progress you to higher build overalls. They are giving us slower paced progression in WOC so the gameplay will feel different in a way each season it sounds like in the same way that HUT does it. This should be a good thing as it gives people a reason to play the game and you will be able to see the improvements along the way through each season. Who knows maybe by the end, we will be sitting at insane overalls we have never seen before and 150AP or more?!?

  • xPetro-_-'s avatar
    xPetro-_-
    New Adventurer
    1 day ago

    I agree that builds could use a little more flexibility, especially when it comes to attributes and creating different player styles, but I’m not sure increasing the 50 X-Factor points by a lot is the answer.

    There still needs to be a trade-off when creating a build. If everyone can equip several of the strongest abilities at once while also maximizing speed and other key attributes, we’ll just end up with the same meta builds everywhere.

    I’d rather see more flexibility in how we distribute our attributes and more viable build combinations, while keeping enough limitations that every build has strengths and weaknesses. That would make WOC customization feel deeper without making everyone overpowered.