4 years ago
Contract Insanity
Could you please look into the contract issues? Once we you get 5 to 7 years into Franchise, all of a sudden your Low Elite Potential, 3rd line Forwards, who are getting 3rd Line Minutes are asking f...
Negative value is something we definitely need to see as it would improve that issue a ton. I’ve also suggested in previous years to allow teams to set cap space as a surplus or want (assuming those matter) as a way to try and help get rid of contracts.
I’m wondering how often you guys see the cpu hand out bad contracts? As bad as AI GM’s are, they seem to be programmed to know exactly how much a player is worth. This makes trading for bad contracts in later years impossible as a team will have 10 NHL defenceman and no goalie, but all the d are on good contracts so they have decent value and I have to give up assets to try and help that team if they do need to sign someone.
@Beauts90 wrote:Negative value is something we definitely need to see as it would improve that issue a ton. I’ve also suggested in previous years to allow teams to set cap space as a surplus or want (assuming those matter) as a way to try and help get rid of contracts.
I’m wondering how often you guys see the cpu hand out bad contracts? As bad as AI GM’s are, they seem to be programmed to know exactly how much a player is worth. This makes trading for bad contracts in later years impossible as a team will have 10 NHL defenceman and no goalie, but all the d are on good contracts so they have decent value and I have to give up assets to try and help that team if they do need to sign someone.
Another part of the issue is players don’t nose dive on the back half of their careers nearly fast enough in the game.
If we could get a 28 year old UFA demanding a 7 year contract, and then when he’s 32/33 we start to see him decline into a third line player, then we’d have plenty of bad contracts later in franchise mode.
I’d love to see a more dynamic system for player development, progression and regression.
I can’t think of a player I’ve had that completely outperformed their contract, so I’d be very interested how Bedard turns out for you.
Funny enough, I think this topic could actually go back to allowing us to fully edit players within franchise mode. It would be a lot of work, but I would love to run a franchise mode where I can change the players overall and potential every year based on their performance and not have to rely on the current system. Be interesting to see contract and trade values based on these changes.
He’s in year 1 of making $9mil and is a 94 overall player getting less than a point per game on a line with +5 chemistry… 😬