4 years ago
Creation zone improvements
I have a dream. Easier and quicker way to create a player: 1) Set player's name, size, face, equipment etc. 2) Set player type: playmaker, power forward etc. 3) Set player's overall, for example 8...
@olavi4 wrote:I have a dream. Easier and quicker way to create a player:
1) Set player's name, size, face, equipment etc.
2) Set player type: playmaker, power forward etc.
3) Set player's overall, for example 82
4) The game should set player's skills automatically (of course still editable)
Player equipment:
- option to remove helmet
- some vintage helmet, now we have only Jofa
- vintage mask for goalies
Creating a team:
- vintage style arena and ice
- European style arena and ice
I could not disagree more. It doesn’t take that long to create a player and the overall is just a number in my opinion. I want detailed attributes. I’m a big defensive minded person, physical style players that still skill well are my thing. In franchise mode I never end up with any playmaker types and rarely go after a sniper. I like Tkachuk types. If I create say, Landon Slaggert, and trade for him I don’t care if he’s a 76 overall. I care if his strength, defensive awareness, checking, speed offensive awareness and blocking are where they should be. Not some random generated attributes to save 5 minutes while creating him.
If anything takes too long when creating a player, it’s adjusting their salary!
If you start at $0, it takes almost 2 minutes to get to $7.5m, which is exactly halfway.
I don’t know about you, but I find that sitting there for almost 2 minutes, with my thumb pressed down, is extremely annoying.
A simple fix is to have the keyboard pop up so we can just type in the desired salary.
@1ef461832535bfe8ddced032f8f8a7e9 My suggestion is that we could set the player type and overall but still edit the player if we are not satisfied with his attributes. Some old PC games had that option: after selecting player type the game automatically created the attributes, but those were still editable.
Creating one player doesn't take too much time, but creating a vintage league with 400-600 players is a hard job.