EASHL Speed Issue in Tech Test
Having played the NHL 21 Tech Test I just wanted to point out that there is a major flaw in the skating/build system plaguing EASHL in the Tech Test. While the skating tweaks overall feels better in terms of a tighter and more responsive movement controlling your skater, EA has kind of botched the "build" system because they've incorrectly tied roles and abilities so tightly to physical attributes that they've made certain roles obsolete. It's more glaring now than ever before because EASHL has dialed up the speed considerably and it now feels like the track meet up and down the ice.
So now EA has a major problem. 90% of drop-in/club players are only using 5'7, 160 lb sniper/danglers in the Tech Test solely because of over powered speed. I even see a lot of D using the sniper build. In reality, real hockey speed is not wholly size dependent. So now, just like in NHL 20 and previous editions, EA confusing the terms "build" with "role" has complicated the mode.
A "sniper" is a role or skill set on a team, it's not tiny physical build. A "dangler" is a role or skill set on a team, it's not a physical build. There is absolutely zero correlation between real sniping and dangling ability and being tiny. Some of the best snipers and danglers at all levels of hockey have average skating speed or some are even big guys. The fastest players on the planet (Connor McDavid, Dylan Larkin, Nate MacKinnon) are actually all 6'0/6'1 and 200-208 lbs. They're not 5'7" 160.
The new track meet feel to EASHL has alienated a lot of EASHLers by making most of the builds (that we have no control over) obsolete because of one attribute; speed. The only fix is they either HAVE TO make the bigger builds faster, or they have remove/widen the unrealistic and nowhere near accurate height and weight limitations off of each role. The current physical height and weight restrictions on the roles people choose are wrong. Snipers can be 6'2 and fast. A defensive defenseman doesn't have to have cement skates. So if we're going to be stuck with the broken build framework that exists then making bigger builds much faster is honestly the only choice right now. At least that would drastically help the balance between offense and defense and overall gaming enjoyment. It would make it fun for people to experiment with different roles. It's also a more accurate representation of hockey to have bigger speeders and danglers as well, as I explained above. EA should want that for their game, and adjusting the neglected roles speed is a very easy fix. Otherwise, EASHL in 21 is just going to be a back and forth track meet cluster of the flawed 5'7 160 lb misrepresentation of "snipers" and no one will feel comfortable competitively using any other build.