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This happens a lot on PS4 as well, especially when trying to slap the puck around the boards. I've only really seen this happen in the defensive zone though
@TTZ_Dipsy wrote:This happens a lot on PS4 as well, especially when trying to slap the puck around the boards. I've only really seen this happen in the defensive zone though
It happens in the offensive zone as well. Incredibly annoying.
- TTZ_Dipsy6 years agoHero+
Yeah, offensive zone shenanigans have been happening a lot recently...
https://youtu.be/LOIcYTG-kzM- EA_Blueberry6 years ago
Community Manager
Just to be clear, have you seen this happen in all modes or specific ones?
- 6 years ago
I play Be a Pro and it happens there as well so it definitely happens in several game modes. It’s been difficult to get it on video since I don’t record when I play and the issue resolves itself after a couple of seconds (so I don’t have time to grab my phone and start recording) but it’s like hitting an invisible wall when trying to skate behind the net. Happens both with and without the puck.
- EA_Aljo6 years ago
Community Manager
@TTZ_Dipsy, in the first video, it looks like the AI runs into the net. It looks a bit awkward, but it could have been avoided if they had skated around the net. If you can get a video showing this better, let me know. I have seen players get hung up on the net, but that's when they actually skate into it. Which is kind of to be expected, but it also shouldn't be an issue where a limb is getting stuck in the net.
What exactly is the issue in the second video? It looks like a defender is trying to pick up the puck with his skate, but kicks it into the goalie. It's definitely not ideal. Is that what you're trying to highlight in this video?
- TTZ_Dipsy6 years agoHero+
I think* I've seen it happen in 3's Eliminator but I can't be certain (EDIT: net/boards warping confirmed in 3's eliminator (solo) and ONES). The videos I posted were from EASHL 6's (I've seen it in EASHL 3's as well but there is so much room to move I usually never need to be near the net).
First video, first clip - If you slow it down a bit you can see my player get warped ever so slightly into the net; this is the "bubble" I was referring to. It seems the collision physics are not exactly 1:1, and the hit box is more akin to earlier, more box shaped models. I could have moved my character better, yes, but my placement was good enough not to hit the net in my opinion.
First video second clip - It was as if I slipped; definitely wasn't intended in any case.
Second video - I admit I could have cut the video a little better. So, the focus should be of my character in white right behind the net. You'll notice I get stuck in place for a moment; while not extremely detrimental in that situation, it's still something that needs to be addressed
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