4 years ago
Lack of dual position players
I know not every player plays dual positions but in be a pro you have to select a secondary position when creating your player but in franchise it seems that draft prospects are like 1 in 50 have dua...
@Beauts90
We'll pass along your thoughts. I've done a lot of market research studies over my life, both in person and online. Part of market research is to gather different opinions and demographics. So it's possible you'll get offers to test other games out and even ones that you play regularly. It's not always guaranteed to test your primary games. I am not primarily involved in Playtesting but do know working part of NHL for some time the devs really look forward to the feedback on the alphas/Closed betas. Those sessions are when the most dedicated players sign up because casuals don't generally participate in forums and the social media accounts. So those groups have a lot of important feedback from NHL vets.
@heavydutyrammer
The team does listen to the community as they've added features year over year the community requests. It sounds like they're not hitting the mark on your offline requests. We'll do our part to highlight those requests each week to them so they can consider that. We make games for the players because like you said, you al play the game. I think there has to be a relationship of trusting the developers who go to school and have a creative mindset, similar to how you visualize a tasty steak and rely on the chef who is trained to prepare it behind the scenes.
I agree with you 100% and that’s what I was kind of getting at in regards to Playtesting. Both tools (Playtesting, tech test) are great resources to get valuable information out of the consumers.
It's great to get some eyes on the game that might not normally consider NHL and get their perspective, especially because they would have no previous bias and any way to attract new players i see as a win.
Obviously the tech test is a great thing to get a feel for gameplay and what we like and don't like, my only concern is that since it is only WOC, the tech test for offline modes is essentially the release version (other than gamechangers). The last couple of years we have had to deal with major bugs being present for the first couple of months of a game that only has a one year lifespan. I know gameplay is always #1 as it should be and I think its safe to say everyone appreciates what is being done with the tech test, it seems widely popular so there must be some great feedback from it. It just seems to me that not all the boxes are being checked off with the current testing model.