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@heavydutyrammer wrote:
@3c10yn2rqqxoJust a quick bump to hopefully get a real answer…
To be honest I think the trading away is the real answer, that and trading your assets for players in the top 10 (top 5 even better) in the draft, and the rest just put on the AHL team and check couple times a year to see who developed.
Not the answer I was looking for, but it is what it is.
- kyl_354 years agoSeasoned Ace
Lol remember when we got the Franchise Mode “deep dive” before release and they just talked about X-Factors for three minutes and call it a day? Good times.
- 4 years ago@kyl_35 Ahh yes the great “deep dives” that are supposed to explain game mechanics… give “deep, in-depth explanation” of what features do… what things like “player role” means… how to develop prospects would be nice since we get so many conflicting ideas…
A deep dive, to talk about boring X factors, which were talked about in EVERY other game mode trailer… lol it is sad…- 4 years ago
I've often struggled with those who aren't elite or higher when it comes to development. But the elites will usually have a jump from the 70s into the 80s and then work their way into the NHL. Every playthrough right now I see Hirose and Ho-Sang fall from Top 6 to Top 9 potential - every time without exception unless I edit it.
I do remember that years ago when Aleksandr Barkov was first drafted, whether or not you had him play in a good AHL line made the difference whether he became a top player or fizzled out as an AHL Top 6 or such. But I think much of it is supposed to be random to illustrate the uncertainty in potential -- high potential players tend to move up a setting when they move and low potential players tend to move down when they move. Low Elites are supposed to be a grab bag where they might be great, but are likely to fizzle out - whereas a high elite can very well change to a medium franchise.
Part of it should involve your ability to get them onto the third line for offense or second line for defense to give them a chance to grow - and if you have a good team that can be hard to do.
But, yes. I agree fully that EA needs to start being transparent with how things work - because otherwise they don't. They seem too afraid that a competitor will figure it out and copy it to make it usable and an actual asset at all.
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