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To take an opposing player to the ground you need to dodge and when your opponent cleanly misses you, you need to pull or push on the left stick (this means toward the opponent or away from the opponent, dont just flick the toggle up or down you have to aim it) Most of the time the opposing player will just stumble a little or do swirling motion under your body (but this still gives you a good hitting opportunity), but if you time it perfectly and your opponent doesnt counter in time it will push/pull him to the ground ending the fight. This works best with bigger/stronger players or if your desperate and losing. The best strategy is to push or pull after every single successful dodge because even if the player doesnt fall it provide a great counter punch opportunity especially for people who just mash the punch stick.
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