@EA_Aljo
A great team doesn't need to rely on meta (but of course you'd still take the easy goals when given the opportunity), but a less-skilled team can safely rely on this style since it's so effective, countered or not. Counters work like bullet proof glass - you can easily stop a few shots, even a dozen, but eventually something is going to be minutely different and cause one to squeak by.
I'm more concerned about situations out of human control (within a reasonable degree), that lead to easy setups for the other team. Just last night I won the faceoff in my end, the ai picked it up clean and just passed it right to an opposing ai who just flicked it in (to win in OT as well).
Regardless of handedness we can guarantee super tight chances when firing from the right but when firing from the left it's more hoping to get a random 5-hole or lucky defender own-goal.
In all the games we've played, right side rebound goals (left to right from defenders perspective looking north) outnumber left side attempts (let alone goals) 20 to 1, no joke.
If I were in your shoes I'd be skeptical too but I'm just reporting what I see.
I can record every rebound cheese attempt from both sides but will probably need a sample size and to make space (plus that could take a while)
I'm probably biased because I only really play EASHL and ONES, but it feels like there are already so many different modes - by combining some of them together I think we could have something great.
It would be a major amount of work but monthly leagues for a BaP/Franchise mashup with daily or weekly matchups would be fun and combining HUT with EASHL to create Ultimate Hockey League or something would open up more opportunities for streamers, mtx, and competitions