So what would be considered the minimum amount of sales that would need to be made in order for the game to be on PC?
I mean Eastside Hockey Manager which is just hockey sim has sold over 66,000 copies and that's for a game that isn't a high end title like the NHL series would be (and its a 22.00 CAD title...sure that's about a quarter of the price the NHL series would be on PC but considering the difference in caliber you would think that would mean something).
If you want to see interest perhaps you should field things by having a poll on steam or better yet have a place holder for it and see how many people add it to their wish list....sure that doesnt equal sales but would give you guys a pretty good idea of how much interest there is out there. If EA already has games on steam i believe the cost is minimal i believe the last time i looked at it to release one of my indy titles it was about 100).
Another option would be to make a deal with a different game studio that could just port the game and give you guys a percentage of the revenues on the first PC release. If Nintendo can do it and they are pretty tight with their IPs surely EA could.
I find it ridiculous that in this day and age you guys still feel like PC isn't worth the time and effort.
I don't think it's sales is the problem here...I believe EA just hasn't had interest to brain storm how to get it to the masses.
Heck I would even pay for an NHL game on PC if the only that that was ported is the sim portion of it if it meant real releases will come down the line. Surely not as much time would need to be spent in ensuring the game runs well on a PC if it is non gameplay portions. Call it NHL gm or something. All it takes is to think outside the box...which sounds like EA hasn't been capable of doing so far.