World of CHEL matchmaking logic improvement
I wanted to start a topic about World of CHEL matchmaking logic.
Right now teams are ranked in divisons from 1 to 10. The main problem is that any player of any skills can play in Division 10 teams.
This totally makes no sence as people with lots of habilities create new CHEL team to restart in Division 10. They only do that to rank up their player stats by playing against less skill players. This prevent many players from enjoying this mode.
I'd like to hear other suggestions as how matchmaking of CHEL can be improved and see some kind of change in future versions of NHL.
I would suggest that no matter the division a CHEL team is in, the ranking of the team should be based on the total ranking of the players actually playing it.
If all the players are around 22k that would mean an overall ranking of the team should be (6x22k) 132k. If another team that 3 players with (3x22k) 22k ranking and (plus) 3 players with (3x32k) 32k ranking, that would mean that the team should be ranked 162k. A 132k team should not be matched with a 162k team no matter the division. It breaks the fun!
1. Match the team based on total player ranking, or;
2. Adjust the division of a team with a +2 +3 +4, etc... based on the total player ranking in the team when starting a game, or
3. The game should present the ranking of each team players at the begining of the matchmaking and let the players decide if they want to start the game without any penality.
Let us know what you thing and how you suggest the matchmaking logic oc CHEL can be improved.
aBud