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Or people just doing one timers and glitch shot from the slot, can't wait EA to fix these lame goals that everyone does
Shots from the slot are always going to be dangerous. The best thing to do is not let those plays develop. Good human defenders are going to be watching for this and break up those plays before they happen.
- Sgt_Kelso4 years agoRising Scout
I dunno, it seems like the x-factors and perks are kinda muddying the waters, like the number stats don't matter that much? Like drop your shooting accuracy and power to minimum, and then compensate with the one-timer, or up close x-factors... do they really factor that much? Then you crank your speed and acceleration to 90+ and dominate the ice? For goodness sake, I think I saw one power forward build with 90 speed and acceleration!🤭
Controlling your gap and closing down pass lanes is very difficult against zippy teams like this, and guess waht is the best or easiest way to do it? Yes, upping YOUR speed and accleration to 90+ as well. So this is what we have right now, at least on the European servers, everybody is fast as heck regadless.
I've said it for a long time now that this game has way too fast skating. in comparison to pass speeds etc. And it's getting worse with builds like these. Passing the puck around after face-off was really slow in NHL18 etc., and even if passing is way faster and better now, it's still rather slow in comparison with the acceleration players can get. So you're often struggling to pass the puck before opponents get to you... and this is from standing still mind you!. The puck should move faster than the players surely.
- 4 years ago
@EA_Aljo wrote:Shots from the slot are always going to be dangerous. The best thing to do is not let those plays develop. Good human defenders are going to be watching for this and break up those plays before they happen.
I appreciate that.... but it *appears* that if someone's zone/superstar ability activates, there is literally nothing you can do - I have never been able to tie up the stick of/intercept a pass to someone who has close quarters on for example.
- EA_Aljo4 years ago
Community Manager
I use the tie-up very frequently. The player you're attempting to tie up needs to be almost standing still. I always use the stick tie-up since it's easier than using the body. Intercepting passes hasn't been much of an issue as long as I'm in good position and not making contact with another player. As always, if you have any video of passes you think should be intercepted or any other issues defending in front of the net, we'll review it.
I believe my speed/accel is around 87. I tend to play relatively conservative defense so I'm usually far enough back and don't get beat by those speedy forwards. Not that it never happens though. There are certainly times I get beat, but that's usually from pinching or a bad turnover. Regardless, I'm not saying the system is perfect. I've had to adapt because as you mention, CQ is a dangerous ability as well as the high speed on forwards. This is the first year of this new system so we'll have to see what adjustments are made in the future. The feedback is definitely appreciated.
- Sgt_Kelso4 years agoRising Scout
High speed/acceleration is also very hand with forechecking. Often these kind of players are VERY aggressive, counting on three guys swarming on all your passing lines before slow old you can make the pass.
I feel this is way OP considering what tools you have to defend the traditional (real hockey?) way, handling the puck and making passes. No wonder everybody is going for these builds. Best defence is attack?
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