LOD issues with large grid (plenty of VRAM headroom)
Product: GRID Legends
Platform:PC
Summarize your bug Object pop-in and late LOD transitions
Please specify your platform model. Origin
Did you have cross-play enabled? No
In what game mode did the bug occur? Offline Career
How often does the bug occur? Often (50% - 99%)
Steps: How can we find the bug ourselves? Race San Francisco (and many other tracks) with full grid
What happens when the bug occurs? Trees, buildings, etc, transition to high LOD very late
What do you expect to see? High detail objects appearing earlier (race same events with 10 cars or less)
See video https://www.youtube.com/watch?v=6v-bBhx2YOI
Note the buildings remaining low LOD models until very late. Also happens with trees on MANY circuits. Is very noticable and jarring/ distracting. This is not a VRAM issue. Using 8GB/12GB on my 6700XT. Is much less noticeable with smaller grids