Forum Discussion

Re: Can we have a serious discussion about the nemesis system?

They did something to nemesis system in 5.0

Few custom races I tried, I didn't start with a full grid of nemesis cars, only few red markers on the grid, which is... improvement.

Still no idea if those drivers can actually calm down, permanently, will be checking that tomorrow maybe.

Post race screen still shows that everyone is my nemesis though, so no changes there 🙂

If you have any observations about nemesis post 5.0, please share.

2 Replies

  • CM_TGK's avatar
    CM_TGK
    Icon for Codemasters Team rankCodemasters Team
    3 years ago

    Thank you for your feedback on the Nemesis system.

    We have identified a bug whereby the Nemesis state of AI wouldn't properly decay between races, as intended. This has been resolved internally and will be updated alongside DLC 4.

    From that update, if an AI isn't antagonised during the closing stages of a race, there's a good (60%) chance the Nemesis state of that particular driver will be forgotten.

  • @CM_TGK please, check the standing screen that should display current nemesis status of the grid.

    On pre-race standings screen, no one is my nemesis.

    When the race starts, I'm getting prompts in upper mid screen telling me who is my nemesis - I count 5 drivers.

    After the race, standings screen shows me that everyone is my nemesis.

    It would be really nice, if those standings screen actually shown the correct info.