Forum Discussion
@TriumphRider wrote:
I enjoy this game even if it infuriates me at times. I haven't even played career mode or H2H. Been grinding the challenges.
It might be that focusing on challenges is making you find the dispersion zone mechanic a bit more frustrating than you would just playing more normal rounds? I think it feels more natural in normal gameplay but will be more apparent when more artificially trying to repeatedly do the same thing.
On the pro stats front that were mentioned above bear in mind that the pros vary quite a bit - you can see their stats easily going into Quick Play mode and scrolling between them. I'd look much more at their skill trees that the level number, which doesn't really tell us much just as it doesn't for players.
My natural reaction is to want no random element whatsoever by the way but the game developers clearly made the decision to make this a core part of the gameplay mechanic, with the skill point, shot type and spec elements all having part of their effects by changing this. I'll also say that while we see the dispersion zones we don't see the statistical distribution of where the ball is likely to land. As far as I can tell it's heavily weighted towards the centre of the zone when shots are hit well. Overall my personal take is that while there is some uncertainty to shot outcome it is what I do that still overwhelmingly determines how well I score and so I am still able to enjoy the game for what it is.
For context I'm currently level 35 and only have one low level spec I won the last weekly pro tournament. I do though favour lower dispersion shot types and have heavily favoured accuracy and control stats when using skill points to give me the best ability to put the ball where I want. I've spent very few points on power and so haven't unlocked the power drive or power approach but suspect I wouldn't use them much even if I had due to the higher dispersion.
What system do you happen to play on, I'm just curious. Do you know if tourney leader boards are just for the platform the person is on or does it show all platforms? Because a 21 under in an 18 hole pro or tour tourney is ridiculous. I'm not claiming cheating, although it has to be possible, but some of the score, I see are ridiculous.
I'm about to post some putts, let me know what you think...because you should already know what I think. Hahaha.
- Ultrasonic_772 years agoHero
@TriumphRider wrote:
....I actually don't pay a lot of attention to the dispersion zones...I think you may find your experience with the game improves dramatically if you do 🙂. Just cycle through the shot types and look at this and you'll see the differences can be huge. When I'm aiming shots I factor this range in too
I believe the tournament mode leaderboards are platform specific. I play on PS5 and see scores from YouTubers I know play on PS5 near the top but haven't for example seen the same leaderboards I've see pictures of shared here (I think from PC).
I play on Tour difficulty outside of the tournaments, where I do the daily arcade and pro tournaments and last week did the three weekly tournaments. I am not a top player though! To give you an honest idea, on the daily pro tournaments I generally finish roughly 50/50 in WR or ER, just having a single go. I finished 522nd in last weeks weekly Tour difficulty tournament around Harbour Town with my one attempt but haven't done this week's yet. Not that how good/bad I am is relevant to anything 🙂.
You do seem to be slightly misinterpreting my posts by the way. Please don't take my replies to somehow mean I think the game is unquestionably perfect as I don't!
- 2 years ago@Ultrasonic_77 For context on my vids, let me explain.
1st one) The grid shows left to right slightly. Where the hole is located the grid line before it is barely moving, the line after the hole is moving a bit faster though. No problem. Forgive me if I'm animated about this but...THE DAMN BALL MOVED AT A 45 DEGREE ANGLE 2 INCHES BEFORE THE HOLE!!! I mean seriously? No excuse for that dynamic...none.
2nd vid) I made this putt BUT, you see the ball movement in the middle of the putt? That is absurd. Literally does like a very fast S-curve...like a knuckleball. Correct me if I'm wrong, but this is golf not baseball.
3rd vid) Right to left movement and a decent speed through the whole line. Even the ball lie is ABOVE. I adjusted barely to the right because it is a short putt and figured I would power through the break. The ball had ZERO break...it literally broke all the rules of physics AND, at the end of the putt it still slightly went to the right AGAINST the grid. Good grief.
4th vid) This one is weird in several ways, including what I already explained in other vids. Right to left, ball lie above...adjustment made, NO BREAK. Not to mention...check the ball movement at the moment it gets next to the hole. It literally does a U turn...a U-TURN!!! HAHAHAHA. Seriously...this is just comical.
These are literally 4 examples of the 100s I have encountered. Don't get me wrong, I'm not saying the game is completely broken...just wildly inconsistent. - 2 years ago
@Ultrasonic_77 wrote:
@TriumphRider wrote:
....I actually don't pay a lot of attention to the dispersion zones...I think you may find your experience with the game improves dramatically if you do 🙂. Just cycle through the shot types and look at this and you'll see the differences can be huge. When I'm aiming shots I factor this range in too
I believe the tournament mode leaderboards are platform specific. I play on PS5 and see scores from YouTubers I know play on PS5 near the top but haven't for example seen the same leaderboards I've see pictures of shared here (I think from PC).
I play on Tour difficulty outside of the tournaments, where I do the daily arcade and pro tournaments and last week did the three weekly tournaments. I am not a top player though! To give you an honest idea, on the daily pro tournaments I generally finish roughly 50/50 in WR or ER, just having a single go. I finished 522nd in last weeks weekly Tour difficulty tournament around Harbour Town with my one attempt but haven't done this week's yet. Not that how good/bad I am is relevant to anything 🙂.
You do seem to be slightly misinterpreting my posts by the way. Please don't take my replies to somehow mean I think the game is unquestionably perfect as I don't!
In response to this post...I don't ignore the dispersion zone, but on a DRIVE as we have spoken about before, if the entire zone is IN the fairway then what am I supposed to worry about? So when I hit the perfect/perfect on 3 click with level ground and end up in the rough like 10yards off the edge of the dispersion zone...that's normal? Oooh...randomness. got it.
We're doing circles, bud. Your saying account for this, account for that...and it it still happens? Well, account for something else...because it can't be the game, has to be the player. Hahaha.
Like I mentioned, we'll agree to disagree. I'm good with that.
- Ultrasonic_772 years agoHero
@TriumphRider wrote:
@Ultrasonic_77For context on my vids, let me explain.
1st one) The grid shows left to right slightly. Where the hole is located the grid line before it is barely moving, the line after the hole is moving a bit faster though. No problem. Forgive me if I'm animated about this but...THE DAMN BALL MOVED AT A 45 DEGREE ANGLE 2 INCHES BEFORE THE HOLE!!! I mean seriously? No excuse for that dynamic...none.I've just looked at this first one again for now as I do have other things to do. What the ball roll is trying to simulate is how the gradient has more effect as the ball slows down. It could certainly be a bit smoother in how it handles this in your example but if that happened to me on a shot it isn't something I'd be getting annoyed about. Note that you under-hit the shot by 1.2% vs how you aimed, and the ball would have moved off less if you hadn't as the ball would have been travelling faster closer to the hole. It may even have gone in if you'd hit the power you intended. If I'd hit that shot myself I'd be thinking I slightly under-read it but mostly under-hit it.
- Ultrasonic_772 years agoHero
@TriumphRider wrote:In response to this post...I don't ignore the dispersion zone, but on a DRIVE as we have spoken about before, if the entire zone is IN the fairway then what am I supposed to worry about? So when I hit the perfect/perfect on 3 click with level ground and end up in the rough like 10yards off the edge of the dispersion zone...that's normal? Oooh...randomness. got it.
Are you accounting for the fact that the dispersion zone shows where the ball lands rather than the subsequent bounce and roll out? If you are and you hit a perfect shot then no, I don't think that is intended. And that's precisely the sort of thing where a video to prove this to the game devs to try to get something done about it would be helpful. Like I'm sure the videos proving the green grid beads were going the wrong way on some shots helped something happen about that quite as quickly as it did.
I hope it's clear I try to see both sides of this sort of thing by the way. The sort of things I'm asking are what I suspect any game dev reading this may be thinking so I'm trying to see if we can rule out factors that would make them more inclined to dismiss this as not an issue. Or possibly help explain what's going on if not.
- 2 years ago
@Ultrasonic_77 wrote:
@TriumphRider wrote:
@Ultrasonic_77For context on my vids, let me explain.
1st one) The grid shows left to right slightly. Where the hole is located the grid line before it is barely moving, the line after the hole is moving a bit faster though. No problem. Forgive me if I'm animated about this but...THE DAMN BALL MOVED AT A 45 DEGREE ANGLE 2 INCHES BEFORE THE HOLE!!! I mean seriously? No excuse for that dynamic...none.I've just looked at this first one again for now as I do have other things to do. What the ball roll is trying to simulate is how the gradient has more effect as the ball slows down. It could certainly be a bit smoother in how it handles this in your example but if that happened to me on a shot it isn't something I'd be getting annoyed about. Note that you under-hit the shot by 1.2% vs how you aimed, and the ball would have moved off less if you hadn't as the ball would have been travelling faster closer to the hole. It may even have gone in if you'd hit the power you intended. If I'd hit that shot myself I'd be thinking I slightly under-read it but mostly under-hit it.
Hahaha...you don't necessarily have to respond. Believe me, I wouldn't hold it against you. I wouldn't let this convo keep me from doing whatever I needed to.Although your explanation has me just shaking my head...I mean, wow. I believe we are the same age if the 77 represents the year you were born. As 2 individuals in their 40s, we should be able to look at things as they are...not get down to the microcosm of the putt in a video game.
This..."if that happened to me on a shot it isn't something I'd be getting annoyed about."...is a personal feeling. That's cool. You basically admitted it could be smoother. I've played golf over 20years...no ball takes an immediate 45 degree angle 2 inches before the cup. It would take a couple inches to physically make that move in reality. It may be a video game but EA's own hype video claims fantastic ball physics.
THEN you said..."Note that you under-hit the shot by 1.2% vs how you aimed, and the ball would have moved off less if you hadn't as the ball would have been travelling faster closer to the hole."...WELL, you may want to re-watch. There was virtually ZERO movement in the green UNTIL after the hole..that's first thing. Secondly, I didn't under hit by 1.2% as you said, it was an OVERSWING by 1.1%. Which means I would have hit THROUGH any break...oh, you like to mention ball lie quite a bit, it was ABOVE. All of these factors lead to going through the break. Also, the swing was a tad fast as well, which you never mentioned so let's not use that as an excuse now. Where is the under-hit coming from you mentioned?
I won't lie, I do get a tad frustrated by your responses to an extent. I've mentioned, you provide various "reasons"/"explanations"...but none have really refuted or disproved what I have experienced. I'm open to corrections that would make gameplay better. However, I showed 4 examples where there are obscurities...and the outcome is essentially no, no, you did something wrong or it's a game nothings perfect!
So forgive me if my responses are a bit terse but it feels like there is ALWAYS something wrong with the player...even with vids. My explanations are concise...in fact I write reports for a living where sometimes people's freedoms depend upon them. Not saying I'm not wrong about video games, but I usually EXPLAIN concisely.
- 2 years ago
@Ultrasonic_77 wrote:
@TriumphRider wrote:In response to this post...I don't ignore the dispersion zone, but on a DRIVE as we have spoken about before, if the entire zone is IN the fairway then what am I supposed to worry about? So when I hit the perfect/perfect on 3 click with level ground and end up in the rough like 10yards off the edge of the dispersion zone...that's normal? Oooh...randomness. got it.
Are you accounting for the fact that the dispersion zone shows where the ball lands rather than the subsequent bounce and roll out? If you are and you hit a perfect shot then no, I don't think that is intended. And that's precisely the sort of thing where a video to prove this to the game devs to try to get something done about it would be helpful. Like I'm sure the videos proving the green grid beads were going the wrong way on some shots helped something happen about that quite as quickly as it did.
I hope it's clear I try to see both sides of this sort of thing by the way. The sort of things I'm asking are what I suspect any game dev reading this may be thinking so I'm trying to see if we can rule out factors that would make them more inclined to dismiss this as not an issue. Or possibly help explain what's going on if not.
I'll post next time it lands outside the dispersion zone on a perfect drive...it happened with the Bubba Watson challenge we spoke about before. That's when you mentioned randomness.
Also, I get you are trying to assist...not sure if it's players or EA, hahaha. However, I understand ball roll, angle hit, etc, etc, etc.
Honestly, after speaking with you I actually think they completely messed up and made the game WAY to technical. Every time we go around around a topic...it's did you acount for these 20 things. At some point as a golfer in real life you start to think...I don't account for even 1/3 of that when I actually play.