Forum Discussion
@Ultrasonic_77 wrote:
@TriumphRider wrote:
....I actually don't pay a lot of attention to the dispersion zones...I think you may find your experience with the game improves dramatically if you do 🙂. Just cycle through the shot types and look at this and you'll see the differences can be huge. When I'm aiming shots I factor this range in too
I believe the tournament mode leaderboards are platform specific. I play on PS5 and see scores from YouTubers I know play on PS5 near the top but haven't for example seen the same leaderboards I've see pictures of shared here (I think from PC).
I play on Tour difficulty outside of the tournaments, where I do the daily arcade and pro tournaments and last week did the three weekly tournaments. I am not a top player though! To give you an honest idea, on the daily pro tournaments I generally finish roughly 50/50 in WR or ER, just having a single go. I finished 522nd in last weeks weekly Tour difficulty tournament around Harbour Town with my one attempt but haven't done this week's yet. Not that how good/bad I am is relevant to anything 🙂.
You do seem to be slightly misinterpreting my posts by the way. Please don't take my replies to somehow mean I think the game is unquestionably perfect as I don't!
In response to this post...I don't ignore the dispersion zone, but on a DRIVE as we have spoken about before, if the entire zone is IN the fairway then what am I supposed to worry about? So when I hit the perfect/perfect on 3 click with level ground and end up in the rough like 10yards off the edge of the dispersion zone...that's normal? Oooh...randomness. got it.
We're doing circles, bud. Your saying account for this, account for that...and it it still happens? Well, account for something else...because it can't be the game, has to be the player. Hahaha.
Like I mentioned, we'll agree to disagree. I'm good with that.
@TriumphRider wrote:
In response to this post...I don't ignore the dispersion zone, but on a DRIVE as we have spoken about before, if the entire zone is IN the fairway then what am I supposed to worry about? So when I hit the perfect/perfect on 3 click with level ground and end up in the rough like 10yards off the edge of the dispersion zone...that's normal? Oooh...randomness. got it.
Are you accounting for the fact that the dispersion zone shows where the ball lands rather than the subsequent bounce and roll out? If you are and you hit a perfect shot then no, I don't think that is intended. And that's precisely the sort of thing where a video to prove this to the game devs to try to get something done about it would be helpful. Like I'm sure the videos proving the green grid beads were going the wrong way on some shots helped something happen about that quite as quickly as it did.
I hope it's clear I try to see both sides of this sort of thing by the way. The sort of things I'm asking are what I suspect any game dev reading this may be thinking so I'm trying to see if we can rule out factors that would make them more inclined to dismiss this as not an issue. Or possibly help explain what's going on if not.
- 2 years ago
@Ultrasonic_77 wrote:
@TriumphRider wrote:In response to this post...I don't ignore the dispersion zone, but on a DRIVE as we have spoken about before, if the entire zone is IN the fairway then what am I supposed to worry about? So when I hit the perfect/perfect on 3 click with level ground and end up in the rough like 10yards off the edge of the dispersion zone...that's normal? Oooh...randomness. got it.
Are you accounting for the fact that the dispersion zone shows where the ball lands rather than the subsequent bounce and roll out? If you are and you hit a perfect shot then no, I don't think that is intended. And that's precisely the sort of thing where a video to prove this to the game devs to try to get something done about it would be helpful. Like I'm sure the videos proving the green grid beads were going the wrong way on some shots helped something happen about that quite as quickly as it did.
I hope it's clear I try to see both sides of this sort of thing by the way. The sort of things I'm asking are what I suspect any game dev reading this may be thinking so I'm trying to see if we can rule out factors that would make them more inclined to dismiss this as not an issue. Or possibly help explain what's going on if not.
I'll post next time it lands outside the dispersion zone on a perfect drive...it happened with the Bubba Watson challenge we spoke about before. That's when you mentioned randomness.
Also, I get you are trying to assist...not sure if it's players or EA, hahaha. However, I understand ball roll, angle hit, etc, etc, etc.
Honestly, after speaking with you I actually think they completely messed up and made the game WAY to technical. Every time we go around around a topic...it's did you acount for these 20 things. At some point as a golfer in real life you start to think...I don't account for even 1/3 of that when I actually play.