Forum Discussion
@TriumphRider wrote:
In response to this post...I don't ignore the dispersion zone, but on a DRIVE as we have spoken about before, if the entire zone is IN the fairway then what am I supposed to worry about? So when I hit the perfect/perfect on 3 click with level ground and end up in the rough like 10yards off the edge of the dispersion zone...that's normal? Oooh...randomness. got it.
Are you accounting for the fact that the dispersion zone shows where the ball lands rather than the subsequent bounce and roll out? If you are and you hit a perfect shot then no, I don't think that is intended. And that's precisely the sort of thing where a video to prove this to the game devs to try to get something done about it would be helpful. Like I'm sure the videos proving the green grid beads were going the wrong way on some shots helped something happen about that quite as quickly as it did.
I hope it's clear I try to see both sides of this sort of thing by the way. The sort of things I'm asking are what I suspect any game dev reading this may be thinking so I'm trying to see if we can rule out factors that would make them more inclined to dismiss this as not an issue. Or possibly help explain what's going on if not.
@Ultrasonic_77 wrote:
@TriumphRider wrote:In response to this post...I don't ignore the dispersion zone, but on a DRIVE as we have spoken about before, if the entire zone is IN the fairway then what am I supposed to worry about? So when I hit the perfect/perfect on 3 click with level ground and end up in the rough like 10yards off the edge of the dispersion zone...that's normal? Oooh...randomness. got it.
Are you accounting for the fact that the dispersion zone shows where the ball lands rather than the subsequent bounce and roll out? If you are and you hit a perfect shot then no, I don't think that is intended. And that's precisely the sort of thing where a video to prove this to the game devs to try to get something done about it would be helpful. Like I'm sure the videos proving the green grid beads were going the wrong way on some shots helped something happen about that quite as quickly as it did.
I hope it's clear I try to see both sides of this sort of thing by the way. The sort of things I'm asking are what I suspect any game dev reading this may be thinking so I'm trying to see if we can rule out factors that would make them more inclined to dismiss this as not an issue. Or possibly help explain what's going on if not.
I'll post next time it lands outside the dispersion zone on a perfect drive...it happened with the Bubba Watson challenge we spoke about before. That's when you mentioned randomness.
Also, I get you are trying to assist...not sure if it's players or EA, hahaha. However, I understand ball roll, angle hit, etc, etc, etc.
Honestly, after speaking with you I actually think they completely messed up and made the game WAY to technical. Every time we go around around a topic...it's did you acount for these 20 things. At some point as a golfer in real life you start to think...I don't account for even 1/3 of that when I actually play.