Forum Discussion
@ELF014 wrote:
“As for distance and elevation changes, I am okay with them disabled. I don't use a range finder in real life and they are not allowed on the PGA. Having distances available from an overhead map is enough for me.
I don't need any meters as you can gauge your swing from the player animation. I would also like to able to dosanle the reticule as it basically allows you to set the distance of your shot. I would much rather have to hit partial swings as I do in real-life to get these distances. Or through using loft... since choking up on a club isn't available.”
Tour pros actually get something better than a range finder. They get a caddy. Who they pay to bring a range finder out during practice rounds and jot extensive notes down on yardage/elevation from all important spots on the course.
I do like your suggestion that all non full swing yardages be manipulated through how far back your swing goes as opposed to a reticle. The swing would need to be a bit more responsive than it currently is though. I think people would play more like the pros do if this was required. Instead of always bombing a big drive and hitting difficult touch shot/half swing wedges in, they would learn to play their tee shots to give them full swing distances on the second.
But I'm fully onboard with what you are saying, about fullswings. Those in the know would start working backwards from the pin location.
The group I play with currently play with stock avatars. They have no skill points assigned nor any specs. Which means limited shot types... so in my case I have been working backwards laying up for full wedge shots into the hole. Rather than trying to manipulate a pitch shot from 60 yards out.
But I think you are absolutely right about a change in how people would manage their golf.
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