@ELF014 wrote:
@Noya_Wesa wrote:
You know the reason I play computer games? To relieve the frustrations of day to day life.
If I want frustration, I can drag myself down to any number of courses to go watch other people play, and be frustrated that I can no longer even play 9 holes on a pitch and putt, let alone play a full round on a full course, as I used to when I was fully able.
My respite from the frustration of not being able to play real golf nowadays is to play video golf. Is it really too much to ask for it to be frustration free?
I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire.
Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?
I have absolutely no issue with this... and fully understand those looking for this. Which is why I have always said EA's concept of how the game should work is flawed. That difficulty should not be based off of an artificial dispersion of shots but rather the ability to execute a shot.
2K23 got this down pretty well, those looking for more relaxing less penal conditions can remove the timing component of the game. In addition they can increase the swing path width to make it more player friendly.
In fact I feel 2K basically allows you hit a perfect shot everytime except for distance control if setup correctly. And fade and draw is controlled within the setup and NOT by excuting some odd swing mechanic as in real life. However... making a bad swing would influence fades and draws, as in real life.
I hear what you are saying... and agree with you. EA did a poor job of executing the everything important in this game. Specifically... swing mechanics, ball, course and cup physics.
They did a pretty good job with the career mode, visual presentation and challenges... but without solid gameplay it is a bit of a moot point.
I think that only truly winning point with this game as it stands, is the fact that it is visually stunning compare to 2K's offerings, but sadly, the visuals alone just aren't enough.
2K with harder settings doesn't feel as frustrating as arcade play on here, which just seems totally whacky.
Even without the guideline that this game has, putting on 2K's games feels far more accessible, and far more rewarding. Their greens seem far easier to read, and the ball control feels much better and their game feels far more polished overall.
They don't punish players for disability by excluding them from content, and that also includes their keyboard map... Their offerings feel like they were designed by somebody with at least a little empathy towards those who can't use a game controller, instead of being totally ableist, as the devs of this game seem to be. (I can't help but think of them that way, given their treatment of those who have a physical impairment that means a game controller is impossible to use.)