I am realizing that Amateurs who want a fun and easy game and the Simulation Gamers who want a challenge are being left out in current game. That is why there are many post requesting for game to be ...
My issue with Arcade is that you should be able to repeat your shots or at least know your math is going to work out. EA's RNG currently gives a big FU to the casual player and is telling me "you may think you're good, but I'm going to jump in and make sure you can't rely on your abilities". In Arcade, birdies and eagles should be the norm with hole-outs determining the victor. As it stands you have to rely on opponents to screw up since your skill won't put you ahead. Sorry/not sorry if that offends the people that feel the game should make you take 3 swings in the sand just because you do on the weekends.
I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire.
Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?
I never said I wanted a hard-core SIM. I like playing all the other modes better than SIM, because I hate SIM putting. Quite honestly though, I don't understand the complaints about Arcade mode being too hard. It's really, really, really easy. I don't want to be that guy that says "get gud", but I don't know how you make the game easier without just coding so that a button click makes the ball go into the hole on all your tee shots.
But hey, if that's what people want.... I'm all for a "so stupidly easy what's the point of playing the game" difficulty level.....
I just hope they prioritize other things before that since there is only so much development time to go around.
I think you might be missing some people's point on here. The game is easy for some of us, not everyone is fully able bodied that can use a controller. There are those that are a little less fortunate that may have some disabilities that do not allow them to do things we take for granted.
Which is why 3-click might open a new world for these players.
Nor might everyone want the full on SIM settings I persnally prefer. But EA didn't seem to take any specific group in mind when developing the game... they appear to have just built what they wanted. Things like adding 3-click was an after thought.
I now fully appreciate what The Golf Club did now for all the settings you can toggle to allow all levels of players to find their sweet spot.
I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire.
Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?
I never said I wanted a hard-core SIM. I like playing all the other modes better than SIM, because I hate SIM putting. Quite honestly though, I don't understand the complaints about Arcade mode being too hard. It's really, really, really easy. I don't want to be that guy that says "get gud", but I don't know how you make the game easier without just coding so that a button click makes the ball go into the hole on all your tee shots.
But hey, if that's what people want.... I'm all for a "so stupidly easy what's the point of playing the game" difficulty level.....
I just hope they prioritize other things before that since there is only so much development time to go around.
I think you might be missing some people's point on here. The game is easy for some of us, not everyone is fully able bodied that can use a controller. There ard those that are a little less fortunate that may have some disabilities that do not allow them to do things we take for granted.
Which is why 3-click might open a new world for these players.
Nor might everyone want the full on SIM settings I persnally prefer. But EA didn't seem to take any specific group in mind when developing the game... they appear to have just built what they wanted. Things like adding 3-click was an after thought.
I now fully appreciate what The Golf Club did now for all the settings you can toggle to allow all levels of players to find their sweet spot.
Ahh I didn't take disability to mean not able bodied to use a controller. I had taken the usage in the context of being at a disadvantage in game due to lower skill level modes not being present. My apologies for the misunderstanding @Noya_Wesa . You are correct, 3-click content is not available for online modes, and that is a shame when seen from this light.
I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire.
Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?
I never said I wanted a hard-core SIM. I like playing all the other modes better than SIM, because I hate SIM putting. Quite honestly though, I don't understand the complaints about Arcade mode being too hard. It's really, really, really easy. I don't want to be that guy that says "get gud", but I don't know how you make the game easier without just coding so that a button click makes the ball go into the hole on all your tee shots.
But hey, if that's what people want.... I'm all for a "so stupidly easy what's the point of playing the game" difficulty level.....
I just hope they prioritize other things before that since there is only so much development time to go around.
I think you might be missing some people's point on here. The game is easy for some of us, not everyone is fully able bodied that can use a controller. There ard those that are a little less fortunate that may have some disabilities that do not allow them to do things we take for granted.
Which is why 3-click might open a new world for these players.
Nor might everyone want the full on SIM settings I persnally prefer. But EA didn't seem to take any specific group in mind when developing the game... they appear to have just built what they wanted. Things like adding 3-click was an after thought.
I now fully appreciate what The Golf Club did now for all the settings you can toggle to allow all levels of players to find their sweet spot.
Ahh I didn't take disability to mean not able bodied to use a controller. I had taken the usage in the context of being at a disadvantage in game due to lower skill level modes not being present. My apologies for the misunderstanding @Noya_Wesa . You are correct, 3-click content is not available for online modes, and that is a shame when seen from this light.
No worry. Hopefully from that point of view, you can see why I feel so aggrieved with how the devs have handled that, and other things.
It is really weird how this game feels overall though. With the 2K games, I can actually play at all but the very highest setting and remain competitive. With this, arcade can be a struggle at times.
I have what I feel is a good spread of skill points, as seen in the screenshot:
and I use the following specs:
Xander Schauffele's Ball: 63/77/80/78
Sungjae Im's Driver: 54/85/89/78
Tony Finau's Wood and Wedge, respectively giving: 63/72/86/76 and 63/84/72/77
Scottie Scheffler's Iron: 68/89/91/88
So the numbers don't come out as terrible. However, for whatever reason, it's still not uncommon to see perfect/perfect shots just go completely off to one side or the other for no reason, and quite often they will head into the wind as they wander and go what seems to be an impossible distance off course. (With no overpower applied, so that can't be the cause.)
I would guess by the number of other people with similar complaints about the poor state of the game, that I'm not in a slim minority with that desire.
Not everybody wants hard core sim, not everybody can play at the same level consistently, so why shouldn't there be options for all?
I never said I wanted a hard-core SIM. I like playing all the other modes better than SIM, because I hate SIM putting. Quite honestly though, I don't understand the complaints about Arcade mode being too hard. It's really, really, really easy. I don't want to be that guy that says "get gud", but I don't know how you make the game easier without just coding so that a button click makes the ball go into the hole on all your tee shots.
But hey, if that's what people want.... I'm all for a "so stupidly easy what's the point of playing the game" difficulty level.....
I just hope they prioritize other things before that since there is only so much development time to go around.
I think you might be missing some people's point on here. The game is easy for some of us, not everyone is fully able bodied that can use a controller. There ard those that are a little less fortunate that may have some disabilities that do not allow them to do things we take for granted.
Which is why 3-click might open a new world for these players.
Nor might everyone want the full on SIM settings I persnally prefer. But EA didn't seem to take any specific group in mind when developing the game... they appear to have just built what they wanted. Things like adding 3-click was an after thought.
I now fully appreciate what The Golf Club did now for all the settings you can toggle to allow all levels of players to find their sweet spot.
Ahh I didn't take disability to mean not able bodied to use a controller. I had taken the usage in the context of being at a disadvantage in game due to lower skill level modes not being present. My apologies for the misunderstanding @Noya_Wesa . You are correct, 3-click content is not available for online modes, and that is a shame when seen from this light.
No worry. Hopefully from that point of view, you can see why I feel so aggrieved with how the devs have handled that, and other things.
It is really weird how this game feels overall though. With the 2K games, I can actually play at all but the very highest setting and remain competitive. With this, arcade can be a struggle at times.
I have what I feel is a good spread of skill points, as seen in the screenshot:
and I use the following specs:
Xander Schauffele's Ball: 63/77/80/78
Sungjae Im's Driver: 54/85/89/78
Tony Finau's Wood and Wedge, respectively giving: 63/72/86/76 and 63/84/72/77
Scottie Scheffler's Iron: 68/89/91/88
So the numbers don't come out as terrible. However, for whatever reason, it's still not uncommon to see perfect/perfect shots just go completely off to one side or the other for no reason, and quite often they will head into the wind as they wander and go what seems to be an impossible distance off course. (With no overpower applied, so that can't be the cause.)
Are you playing 3-click, then? For that matter I wonder if many who are experiencing RNG issues are 3-click?
I don’t use it at all, so I can’t really speak to RNG when using that style swing.
I wonder if maybe they did introduce some extra RNG for 3-click that isn’t present for those of us who use analog? Perhaps they thought this would allow 3-clickers and analog players to be on a more level playin field? (Tho if that’s the case why not have 3-click able to play in the same comps?) If this is the case, that could explain a lot.
No worry. Hopefully from that point of view, you can see why I feel so aggrieved with how the devs have handled that, and other things.
It is really weird how this game feels overall though. With the 2K games, I can actually play at all but the very highest setting and remain competitive. With this, arcade can be a struggle at times.
I have what I feel is a good spread of skill points, as seen in the screenshot:
and I use the following specs:
Xander Schauffele's Ball: 63/77/80/78
Sungjae Im's Driver: 54/85/89/78
Tony Finau's Wood and Wedge, respectively giving: 63/72/86/76 and 63/84/72/77
Scottie Scheffler's Iron: 68/89/91/88
So the numbers don't come out as terrible. However, for whatever reason, it's still not uncommon to see perfect/perfect shots just go completely off to one side or the other for no reason, and quite often they will head into the wind as they wander and go what seems to be an impossible distance off course. (With no overpower applied, so that can't be the cause.)
Based on those stats, your golfer is good. It is just bad that RNG really can still overpower someone with those stats. In 2K, the attributes of my golfer is not as high as it is in EA PGA Tour. Yet my golfer in 2K is a hundred times more accurate than my Golfer in EA PGA Tour. In 2K, I can even hit a log approach shot using a 3 iron to land on the green. That shot is virtually impossible in current game.
Are you playing 3-click, then? For that matter I wonder if many who are experiencing RNG issues are 3-click?
I don’t use it at all, so I can’t really speak to RNG when using that style swing.
I wonder if maybe they did introduce some extra RNG for 3-click that isn’t present for those of us who use analog? Perhaps they thought this would allow 3-clickers and analog players to be on a more level playin field? (Tho if that’s the case why not have 3-click able to play in the same comps?) If this is the case, that could explain a lot.
I am also a 3-clicker for current game except for putting.
Are you playing 3-click, then? For that matter I wonder if many who are experiencing RNG issues are 3-click?
I don’t use it at all, so I can’t really speak to RNG when using that style swing.
I wonder if maybe they did introduce some extra RNG for 3-click that isn’t present for those of us who use analog? Perhaps they thought this would allow 3-clickers and analog players to be on a more level playin field? (Tho if that’s the case why not have 3-click able to play in the same comps?) If this is the case, that could explain a lot.
I am also a 3-clicker for current game except for putting.
Interesting. All of my comments have been from the perspective of an all analog player, so perhaps there are some issues on the 3-click front that truly need investigated.
@7AnimalMother Yeah, it's 3 click or nothing, sadly. I didn't even commit to purchasing until they had confirmed 3 click would be available.
I'd have settled for that or mouse swing, since neither require the use of the thumbs for interaction. My fingers also have some level of spasm, so I can't even rely on a game controller sat flat and secured down.
I know that customized controllers are available, but the cost at 3 or more times the price of the game is off-putting, given this is the only game I have that demands the use of a controller to be 'fair to all players' as the devs class it. (A statement that I read as 'fair to all fully abled bodied players'.)
Obviously given that, I don't have the ability to directly compare to analogue stick, so I can't offer more than speculation as to whether the 3 click mode has more RNG applied.
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