Forum Discussion
EA’s first course should be due soon with the next major coming up!
@jambomakaveliI would love to see Spyglass on EA.
- 3 years ago
- 3 years ago
I am 45 and it seems alot of older people are playing this. I know personally i have thousands of hours into golf games so people have a ton of experience. One thing that is lacking that games like links and shot online had is the effect of uphill / downhill lies. If you were on a hill in those games you had to drastically adjust your shot. In shot online some lies you were adding like 100+ yrds to your shot if you hit a full shot. Also if you were on a downslope and hit a wood or low iron you were lucky if your ball got off the ground. Links was similar in this way and there were no real maths to calculate it was by feel, experience, hitting half did shots, and just not landing in lumpy spots. It was much better to have a 150yrd flat shot than a nasty 50yrd uphill shot. In Links the the higher the difficulty the more lies effected the ball. No other games have really incorporated this well.
As for swing I could not stand the swing in 2k. My issue was it did not seem consistent. I could not figure out what i was doing wrong so I could not even work on correcting it. I would goto the range and stripe the ball, but once i got in a game it seemed like a whole different swing. On the range i could kinda feel if a shot was fast or slow. In an actual game my shots were all over the place and it felt like a crap shoot. I was playing on PC and tried many different settings. I did not try it on console so it maybe better. I don't mind things being difficult, but i just felt there was no rhyme or reason to the shots and any amount of practice did not help. The 3-Click swing was not bad in 2K, but it was very very punishing on the upper levels. I think the easier swing is fine in PGA i do think they need to add more difficulty in shot setup and the rough / bunkers.
- Ultrasonic_773 years agoHero
As someone who is not a top level player I can certainly believe that the game is not demanding enough for the best as even I can play on the hard swing difficulty and not totally suck! I suspect that what the game could benefit from is an additional swing difficulty coupled with far more of a penalty for ending up in the rough or bunkers.
One thing that annoyed me with 2k21 and ultimately lead to me giving up on it was that they kept changing the swing timing/plane effects etc so I wouldn't like to see EA PGA Tour go down the same route, which is my I suggest an additional difficulty rather than changing the current 'hard' setting.
This won't affect the players on SIM but I do think that the Tour mode should have the ball arc disabled as right now it still doesn't actually require anyone to try to work out what to do in terns of compensating for cross-winds or angled lies, or judging how much draw or fade to use.
- 3 years ago
Nobody has commented yet on my post about the arcade Riviera 4 hole tournament the other day where the leaders were 8 under for 4 holes. That would mean an ace on the par 3, a 2 on both par fours and a 3 on the par 5. Also of note is that the three click seems much easier than the stick swing yet players wanted it.
- gasman13 years agoRising Scout
I have not seen one player play this game forcing themselves to advance shot shape all shots. Everyone goes the straight swing route & calls the game out for being too easy.
Try the shaping tee to green & come back with an opinion on if it’s to your liking.
- Ultrasonic_773 years agoHero
@gasman1 wrote:I have not seen one player play this game forcing themselves to advance shot shape all shots. Everyone goes the straight swing route & calls the game out for being too easy.
Try the shaping tee to green & come back with an opinion on if it’s to your liking.
You make a good point, although for what it's worth I do use the angled swing plane for shot shaping and like what it adds to the game. I'm guessing you may too?
- 3 years ago
Definitely to one more swing difficulty
- 3 years ago
What I think would be a good idea is another higher level of swing difficulty (Sim+ maybe it could be called), in which the controller stick movement required mimics a swing arc rather than the straight back and forward movement that is currently required. A golf swing is an arc, and the controller movement required (right-handed swing as an example) should be: center position (address) to bottom left corner (top of backswing), back to center (impact) then to top left corner (finish). This should be sufficiently more challenging to consistently hit the perfect swing plane to hit a perfectly straight shot, just like IRL.
Why golf games continue to require a straight path for controller movement on anything other than putting (which should remain as is) continues to puzzle me. It's just too easy to master a straight path for controller movement.
2K makes things more difficult by making swing tempo (overly) sensitive. What a golf game should be doing is requiring both a tempo component and arc to the controller movement, and that could be made plenty challenging on the hardest difficulty settings.
- Ultrasonic_773 years agoHero
@DrProtista wrote:What I think would be a good idea is another higher level of swing difficulty (Sim+ maybe it could be called), in which the controller stick movement required mimics a swing arc rather than the straight back and forward movement that is currently required. A golf swing is an arc, and the controller movement required (right-handed swing as an example) should be: center position (address) to bottom left corner (top of backswing), back to center (impact) then to top left corner (finish). This should be sufficiently more challenging to consistently hit the perfect swing plane to hit a perfectly straight shot, just like IRL.
Why golf games continue to require a straight path for controller movement on anything other than putting (which should remain as is) continues to puzzle me. It's just too easy to master a straight path for controller movement.
For any draw or fade shots this game already requires an angled swing plane for those that have this option on though?
Can I just check, on the weekly tour difficulty tournaments and the seasonal tour and sim tournaments, is everyone forced to have the angled swing plane option on? I know it defaults to this on the weekly tour tournaments and this is how I play it but I've never looked to see if it can be disabled. I'd assumed it couldn't be (and in my opinion is definitely shouldn't be possible) but @gasman1 's comment from yesterday has just made me wonder...
About PGA Tour Franchise Discussion
Recent Discussions
- 13 hours ago
- 10 days ago
- 12 days ago