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- Katybee_13132 years agoSeasoned Ace
Well I played a round or two of TW14 every day until the server shutdown this week, playing in a Country Club with other young women. Set-up for draw or fade stances was very good, no question asked there. Just about every sim players I know just hated the diagonal swing and refused to play it. Could well be why EA didn't bring it back for this game. As for the strike meter, it wasn't a big deal unless you played Arcade or Pro. We were always playing Analog Fade for maximum points, and we rarely moved it. We were just aiming to compensate for side hill and when we had a very bad lie in the rough, just hit the ball to a safe place. Putting was so easy playing expert with no grid that we were making everything.
Edit: Meant strike meter
- 2 years ago@Katybee_1313 The diagonal swing of the stick was hard but doable. The diagonal swing mechanics they have for the current game is impossible and doesn't even make sense.
- 2 years ago
@MadTiger64 wrote:
@Katybee_1313The diagonal swing of the stick was hard but doable. The diagonal swing mechanics they have for the current game is impossible and doesn't even make sense.A diagonal swing makes no sense, as it doesn't merry up with what you would do in real life. It is just a gimmicky concept some video game developer thought was a good idea.
The better system would be to open or close your stance instead, as @Katybee_1313 has referenced.
As for the current game, you can still work around the new swing mechanics. You just have to realize that you can still swing straight... just note that adjusting fade and draw is just opposite to what you want.
At least this is how I recall you could deal with it on SIM settings. But it's been a while now since I have played EA.
- 2 years ago@PalomaMarvel24 Yes. I agree with you.
- SlimDown572 years agoSeasoned Ace
@PalomaMarvel24 wrote:
@MadTiger64I absolutely miss TW14. IMHO, this is the best dam golf game ever. It is shocking this was released 10 years ago and it was way more advanced than current PGA Tour.I agree TW 14 Was more arcade then sim.
- PalomaMarvel242 years agoSeasoned Ace
@SlimDown57 wrote:
@PalomaMarvel24 wrote:
@MadTiger64I absolutely miss TW14. IMHO, this is the best dam golf game ever. It is shocking this was released 10 years ago and it was way more advanced than current PGA Tour.I agree TW 14 Was more arcade then sim.
TW14 features are needed to save the series. It is bad that current game is a bridge too far. Given no improvements in current game, I think 2K25 might be the game that could be like TW14. 2k has a face capture technology from WWE 2k series that is better than game face. If this gets applied in 2K25, it is game over.
- 2 years ago
@PalomaMarvel24 wrote:
@SlimDown57 wrote:
@PalomaMarvel24 wrote:
@MadTiger64I absolutely miss TW14. IMHO, this is the best dam golf game ever. It is shocking this was released 10 years ago and it was way more advanced than current PGA Tour.I agree TW 14 Was more arcade then sim.
TW14 features are needed to save the series. It is bad that current game is a bridge too far. Given no improvements in current game, I think 2K25 might be the game that could be like TW14. 2k has a face capture technology from WWE 2k series that is better than game face. If this gets applied in 2K25, it is game over.
I am blown away that EA as well as 2k23 do not have more options for facial creation. They will never be able to cover what people want to do with presets, whether players want to create themselves, or create Phil Mickelson or Sergio Garcia. When you could actually modify the eyes, nose, cheeks, jaw, chin, etc like you mentioned in Tiger Woods 14, one could really come close to if not create a ringer for whomever they were trying to create. Its amazing how far backwards this game is, and its 2023 for crying out loud. Create a player is freaking horrendous on these games.
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