Forum Discussion
@yusd25 Your post is absolutely spot on. EA has made great golf games in the Tiger Woods Series with TW14 as the latest and best installment; most importantly EA has the intellectual property for the TW series. With the exception of gameface, EA can still implement features of TW14 like adjusting wind speed, flag position, having 5 levels of difficulty (beginner, pro, tour pro, tournament, and simulation), having all items in store instead of rotating, ability to choose who you play against. In addition, having options to remove RNG and lipouts would also be a plus. Even though I play only single player modes, I support the idea of the turn based 2 to 16 player matches and private matches. These changes could be the ones that could save the franchise. I am not advocation for gameface late in the game because that would be difficult to implement; gameface would be a better option for the next iteration.
By the way, the post below was a post I made that had features of TW14 that I wished were reused.
I think it is pretty obvious...
Rather than look at what was successful in the past with both their intellectual property and what has been and is out in the market, this EA team decided to go their own way and reinvent the wheel.
And then after having it be a bit of a disaster... rather than stabilizing things with some basic concepts... they want to dive deeper into proving how smart they are by implementing larger grids that can be decreased with additional skill points and the like.
This would have worked on the games release... but some consumers would hate it because it puts them a step back. For myself it is not impactful because it's not something I use.
But the time could have been better spent on tightening up the RNG, and the ball and cup physics. As well in my opinion doing a better job of balancing the difficulty settings.
You don't need to reinvent a golf game, people have been doing it for over 35 years now. You just need to tighten up things and make the experience better... just having better graphics would have gotten you half way there.
- 2 years ago
@ELF014 wrote:I think it is pretty obvious...
Rather than look at what was successful in the past with both their intellectual property and what has been and is out in the market, this EA team decided to go their own way and reinvent the wheel.
And then after having it be a bit of a disaster... rather than stabilizing things with some basic concepts... they want to dive deeper into proving how smart they are by implementing larger grids that can be decreased with additional skill points and the like.
This would have worked on the games release... but some consumers would hate it because it puts them a step back. For myself it is not impactful because it's not something I use.
But the time could have been better spent on tightening up the RNG, and the ball and cup physics. As well in my opinion doing a better job of balancing the difficulty settings.
You don't need to reinvent a golf game, people have been doing it for over 35 years now. You just need to tighten up things and make the experience better... just having better graphics would have gotten you half way there.
Its weird you say this, because the games of the past were way more arcade like then this game bud. lol
- 2 years ago
@RichAC wrote:
@ELF014 wrote:I think it is pretty obvious...
Rather than look at what was successful in the past with both their intellectual property and what has been and is out in the market, this EA team decided to go their own way and reinvent the wheel.
And then after having it be a bit of a disaster... rather than stabilizing things with some basic concepts... they want to dive deeper into proving how smart they are by implementing larger grids that can be decreased with additional skill points and the like.
This would have worked on the games release... but some consumers would hate it because it puts them a step back. For myself it is not impactful because it's not something I use.
But the time could have been better spent on tightening up the RNG, and the ball and cup physics. As well in my opinion doing a better job of balancing the difficulty settings.
You don't need to reinvent a golf game, people have been doing it for over 35 years now. You just need to tighten up things and make the experience better... just having better graphics would have gotten you half way there.
Its weird you say this, because the games of the past were way more arcade like then this game bud. lol
I'm not disagreeing with you here. I was never a fan of the Tiger Woods series... I thought of it as an arcadish game and never played it. I owned TW2014... but it lasted less than an hour in my xBox 360.
My point was they could have just updated the graphics of that game and it would have been successful for a certain demographic.
As long as they didn't promote it as a SIM, I have no issue with it. And many of you would have been thrilled to get a remake of an old game with updated graphics and familiar gameplay.
- 2 years ago
@ELF014 wrote:
@RichAC wrote:
@ELF014 wrote:I think it is pretty obvious...
Rather than look at what was successful in the past with both their intellectual property and what has been and is out in the market, this EA team decided to go their own way and reinvent the wheel.
And then after having it be a bit of a disaster... rather than stabilizing things with some basic concepts... they want to dive deeper into proving how smart they are by implementing larger grids that can be decreased with additional skill points and the like.
This would have worked on the games release... but some consumers would hate it because it puts them a step back. For myself it is not impactful because it's not something I use.
But the time could have been better spent on tightening up the RNG, and the ball and cup physics. As well in my opinion doing a better job of balancing the difficulty settings.
You don't need to reinvent a golf game, people have been doing it for over 35 years now. You just need to tighten up things and make the experience better... just having better graphics would have gotten you half way there.
Its weird you say this, because the games of the past were way more arcade like then this game bud. lol
I'm not disagreeing with you here. I was never a fan of the Tiger Woods series... I thought of it as an arcadish game and never played it. I owned TW2014... but it lasted less than an hour in my xBox 360.
My point was they could have just updated the graphics of that game and it would have been successful for a certain demographic.
As long as they didn't promote it as a SIM, I have no issue with it. And many of you would have been thrilled to get a remake of an old game with updated graphics and familiar gameplay.
But yet they were so much more popular. I mean so popular we talking like 1000 times more popular no exaggeration then to even 2k23. Now you need to do some deep thinking and ask yourself why, because obviously your whole stance claiming most people wanting to play a more simlike game, is completely wrong.
About PGA Tour Franchise Discussion
Recent Discussions
- 6 days ago
- 8 days ago
- 17 days ago