2 years ago
Green grids
So why have I now got massive green grids which will severely impact ability to read putts ? Why am I unable to change this ? And what is it in the game that decides I am fit enough at putting for t...
@ELF014 wrote:
@BlackCat09522 wrote:So I have to add those SP points to be able to do something that can be done in real golf irrespective of ability, that being, the ability to read a green ?
Not exactly realistic, is it ?
The whole game seemed to have been built around this premise. Why else would the RNG be so prevalent?
However, I don't find this concept terrible... and it might not be seeing the same criticism if it had been implemented on day one. You really do need a reason to add skill points to your character... you now have a reason to.
I play without skill points or green grids so I'm interested in how this will affect me?
Having earned all my SP points and having distributed them as I have seen fit, and bearing in mind that for a long time I placed none on putting (I currently have 4), it is ludicrous that I now have to strip back a ton of stuff, spending a lot of the relatively few coins I have, in order to free up the 24 SP points I need to get something back that I had since the game was released whilst not improving my putting accuracy at the same time. Hitting a straight line on your putts is easy even without a single SP point added on all levels.
As I said in my other post and as I am discovering on the seasonal sim right now, pitching on the green is the way to go. No doubt EA will soon remove this option.