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Thank you @Beerrun4u for bringing the update to my attention.
There is a little to go through here to fully understand what they are doing.
I agree the swing arc is a nothing burger... in fact for Sim mode jn my opinion NO meters should exist in any respect. Nor should there even be an aiming reticule.
As for what they are doing with the putting grid I like it. Even though it is something I don't use. This does seem like a good solution for rewarding skills points without affecting shot execution. Meaning you should not be punished with RNG, for hitting a good shot just because you didn't have enough skill points.
For me it does not seem they understand the problem they have with how they manage RNG or dispersion. IF you hit a perfectly timed shot with a straight swing plane the shot should be executed perfectly. If NOT, then based on how much you are outside these parameters the greater the RNG. Adding skill points should only minimize the effect...
RNG/dispersion should not be some random action effecting your shots.
It appers EA is going to make some adjustments to make the game more playable/EASY... but it doesn't address the core problem.
I also hate how skill points can be readjusted... if you have enough VC, you can just more points around until you find what you want.
I personally would rather you be able to remove skill points, but then have to re-earn them. At least this way there is some accountability for bad choices... If I want to learn a new skill IRL I need to spend time building them. But I can see how I would be alone on this line of thinking in this world of instant gratification.
I always thought there was something glitchy about the putting animation, I hope they have done something to smooth it out. And that the ball roll out looks more realistic.
But I am looking forward to Tuesday to see what the state of the game becomes.
I play exclusively Private matches these days but am unable to lock down the settings to where we want them.
@ELF014 wrote:As for what they are doing with the putting grid I like it. Even though it is something I don't use. This does seem like a good solution for rewarding skills points without affecting shot execution. Meaning you should not be punished with RNG, for hitting a good shot just because you didn't have enough skill points.
I don't mind the idea of what they are doing with the grid, but I do think it's silly to implement it now, more than 7 months after the game came out.
I have only had the game since August, and have most skills pretty much beefed up to the point where I am going to have a tiny, micro-focused grid from the get-go of this new patch. Only new players are going to have the large grid boxes. And since most shots accumulate around and on the green, this is going to make the game much harder for new players than it is for anyone who's had the game for a reasonable amount of time. I'd imagine anyone who's had the game since launch will be fully skilled out, too...not to mention there will be those, like you, who don't use grids at all, who will not be impacted by this change.
As usual, the concept makes sense in general, but the execution (and timing) is a little strange.
- 2 years ago
@sroel908 wrote:
I don't mind the idea of what they are doing with the grid, but I do think it's silly to implement it now, more than 7 months after the game came out.I have only had the game since August, and have most skills pretty much beefed up to the point where I am going to have a tiny, micro-focused grid from the get-go of this new patch. Only new players are going to have the large grid boxes. And since most shots accumulate around and on the green, this is going to make the game much harder for new players than it is for anyone who's had the game for a reasonable amount of time. I'd imagine anyone who's had the game since launch will be fully skilled out, too...not to mention there will be those, like you, who don't use grids at all, who will not be impacted by this change.
As usual, the concept makes sense in general, but the execution (and timing) is a little strange.
Nope I fully agree with you in what you are saying. But it is not just about what I want and I believe does improve on the game though as you say, is coming late to the game. Though I believe many people haven't placed any skill points on the putting skills and have leaned heavily in into driving distance. Mostly because of how hazards don't impact the game.
I always hear about the bad putting reactions on some of the courses people complain about. I personally have never had an issue with it. But I wonder now if the issue is that there isn't enough granularity in the size of the grids to fully represent what happening inside it. Have any of these people thought that within that 2 foot square the ball does actually break both ways?
Anyway... I happy to accept any improvements in this game even if it doesn't benefit me, I just wish they would address some that would. Mainly, fixing the swing mechanics, ball physics and letting me lock down the game parameters of a private room.
Oh and the option to remove the aiming reticule.
- Katybee_13132 years agoSeasoned Ace
IF, and that's a big IF, EA makes another golf game, I'm sure the concept will be different. This one is TW11 on steroids with RNG. Anyway, I still prefer this game than 2K23 where the swing is on steroids, I find it way too fast over there. They should have a much slower swing for us girls at 2K, I would mess up my back after 2 swings in real life. A girl would lose her eye lash extensions with that swing at 2K.
- 2 years ago
@Katybee_1313 wrote:IF, and that's a big IF, EA makes another golf game, I'm sure the concept will be different. This one is TW11 on steroids with RNG. Anyway, I still prefer this game than 2K23 where the swing is on steroids, I find it way too fast over there. They should have a much slower swing for us girls at 2K, I would mess up my back after 2 swings in real life. A girl would lose her eye lash extensions with that swing at 2K.
I'm absolutely agree with your assessment of the swing speed in the 2K game. If you get a chance to purchase 2K2019 for a cheap price I would suggest you try it. I find the swing mechanics too easy... but the swing speed and putting mechanics excellent. Though the green speeds are rather slow.
If the 2K23 game had EA's or 2K2019 swing speed I'd be a pretty happy guy overall. 2K23 still wouldn't be perfect... but it would get me a lot closer.
- PalomaMarvel242 years agoSeasoned Ace
@Katybee_1313 wrote:IF, and that's a big IF, EA makes another golf game, I'm sure the concept will be different. This one is TW11 on steroids with RNG. Anyway, I still prefer this game than 2K23 where the swing is on steroids, I find it way too fast over there. They should have a much slower swing for us girls at 2K, I would mess up my back after 2 swings in real life. A girl would lose her eye lash extensions with that swing at 2K.
I agree that current game’s RNG is on steroids compared to TW11; I would take TW11 anytime over current game. As a 3-Clicker, the current game’s RNG, especially in Cardi Creek, is taking more PEDs than Mark MacGwire, Jose Canseco, and Kamila Valieva combined. When I last played, I was fully speced with 99 OVR, but I still felt the RNG. The RNG feels more different for 3-clickers compared to analog users.When I first played 2K23, the swing was frantic like a Ramones Song and I felt rushed like playing a game of the 007 film “No Time to Die”. After playing 2K23 again 6 months later, I turned off the swing timing and set to 3-click. I never looked back.
- Katybee_13132 years agoSeasoned Ace
@PalomaMarvel24 wrote:
As a 3-Clicker, the current game’s RNG, especially in Cardi Creek, is taking more PEDs than Mark MacGwire, Jose Canseco, and Kamila Valieva combined. When I last played, I was fully speced with 99 OVR, but I still felt the RNG. The RNG feels more different for 3-clickers compared to analog users.I agree with that, I tried the 3-Click challenges and it was obvious. The ball was going somewhere in the circle, but when hitting perfect-perfect, I'm so used to see the ball going straight to where I'm aiming.
- Katybee_13132 years agoSeasoned Ace
On one hand, EA is still working to make changes on this game. It's kind of giving me warm fuzzies on the future of the franchise. Like maybe there will be another game made in the future, we won't have to wait years. And if it's the case, I'm sure there will be many of the changes we wanted in here in a new game.
- Katybee_13132 years agoSeasoned Ace
I wish they wouldn't change my settings after a patch though. Here I tried to putt and nothing was happening... to find out my putting was change to the right stick.
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