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@ELF014 wrote:Thank you @Beerrun4u for bringing the update to my attention.
There is a little to go through here to fully understand what they are doing.
I agree the swing arc is a nothing burger... in fact for Sim mode jn my opinion NO meters should exist in any respect. Nor should there even be an aiming reticule.
As for what they are doing with the putting grid I like it. Even though it is something I don't use. This does seem like a good solution for rewarding skills points without affecting shot execution. Meaning you should not be punished with RNG, for hitting a good shot just because you didn't have enough skill points.
For me it does not seem they understand the problem they have with how they manage RNG or dispersion. IF you hit a perfectly timed shot with a straight swing plane the shot should be executed perfectly. If NOT, then based on how much you are outside these parameters the greater the RNG. Adding skill points should only minimize the effect...
RNG/dispersion should not be some random action effecting your shots.
It appers EA is going to make some adjustments to make the game more playable/EASY... but it doesn't address the core problem.
I also hate how skill points can be readjusted... if you have enough VC, you can just more points around until you find what you want.
I personally would rather you be able to remove skill points, but then have to re-earn them. At least this way there is some accountability for bad choices... If I want to learn a new skill IRL I need to spend time building them. But I can see how I would be alone on this line of thinking in this world of instant gratification.
I always thought there was something glitchy about the putting animation, I hope they have done something to smooth it out. And that the ball roll out looks more realistic.
But I am looking forward to Tuesday to see what the state of the game becomes.
I play exclusively Private matches these days but am unable to lock down the settings to where we want them.
Personally I like the swing ARC changes. I don’t play sim due to the putting, so when I play online Tour mode, this will bring more challenge to the competition.. Like the new putting changes as well.
As far as the RNG goes, I think you have agreed with me that there is really no RNG on fully specced ,and leveled golfer with skill points applied. Therefore, I think your argument really isn’t about RNG but how progression occurs in the game.
To me they keep missing the biggest needed change for gameplay, and that’s significant reduction of distance/accuracy/spin from rough and sand and -dranatic- reduction from heavy rough.
What time is server downtime?
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