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You get points by playing career, challenges etc
there is plenty of points to earn.
I swear everyone just wants everything NOW in all forms of life and it seems this game is no different. Gimme gimme gimme
Also, the dailies and weeklies are not designed to be played every day
I have enough tickets for this week that I don’t have to play the dailies at all apart from the free 1
Easy 80k coins for this week
- Ultrasonic_773 years agoHero
@agentputt wrote:
Easy 80k coins for this weekWell yes but that's because you'll be a 'Winner' in everything you enter 🙂. By definition of the finishing position categories, the vast majority will earn a lot less than this, and with tournaments many also run the risk of players making a net loss if they finish too low. Even on the pay-to-enter dailies people who finish in the bottom 25% make a net loss (since tickets can be bought for 1000 reward points). This is a lot of players.
Over time my guess is the average standard in each level will increase, with those finishing in the bottom 25% with any regularity stopping playing them. Then players that were previously outside this group will fall into it, and the process will repeat itself.
Personally I think the risk of losing out by entering tournaments is too high currently and will harm long-term participation.
- Ultrasonic_773 years agoHero
I've just been having another look at the tournament situation and it's actually worse than I thought for most players.
'Tickets' can be bought for 1000 Reward Points each in the shop. Across all of the daily tournaments where you can win Tickets, the bottom 75% only get 1 ticket per 1000 Reward Points paid as entry fee, or worse fewer or even none. For 75% of players we can therefore view the entry costs to the weekly and seasonal tournaments to be at least 1000 Rewards Points per Ticket the entrance costs. To win more than this a player needs to finish as follows in each tournament:
Weekly Arcade: top 35%.
Weekly Pro: top 40%.
Weekly Tour: top 40%.
Weekly Sim: top 40%.
Seasonal Arcade: top 20%.
Seasonal Pro: top 25%.
Seasonal Tour: top 30%.
Overall this means that for most players (comfortably >50%) they'd be better off not playing tournaments at all and just using the reward points earned from the free daily tournaments to buy specs or cosmetic items they want. Not a sustainable model IMHO.
- 3 years ago
@Ultrasonic_77 wrote:I've just been having another look at the tournament situation and it's actually worse than I thought for most players.
...
Overall this means that for most players (comfortably >50%) they'd be better off not playing tournaments at all and just using the reward points earned from the free daily tournaments to buy specs or cosmetic items they want. Not a sustainable model IMHO.
I came to this realization as I was exploring the tournaments more - I just started playing a few weeks ago.
I've been getting better at the game, consistently place in the top 2 ranks for pro/arcade, and crush career mode on tour difficulty - will be upgrading to simulation in year 2. But the payout risk just isn't worth it for the weekly/seasonal tourney's, and because of the entry fee vs. risk, in addition to the lower player count in the more expensive tourneys, it's smarter not to play. And that sucks.
I'm sure they don't care, as there will always be whales and frustrated gamblers to drop big bucks, but creating negative monetary scenarios like that actually disincentivizes me from spending anything beyond sticker price and limits the time I spend with the game.
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