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Re: Possible Cheaters in PGA Tour? High scores or leaving game

Its also true that the anonymity in online gaming,  and the fact even pro e-sport gamers get caught cheating, shows its a huge problem.    Many players in the old TW games were what we called "edgers".  Some used special mouse drivers to lock the axis,  others  actually used hard edges like sides of keyboards and rulers and didn't even consider that cheating since they weren't using a software program.  

Back in the old days of fps games we also had dedicated servers and admins to keep their servers to a certain "skill level".   But then DDOS attacks become so powerful that we couldn't' have nice things anymore.  We could no longer ban players from our server who were "too good".   Because they now had the ability to lag out the server or completely take it offline out of spite.    Now we got servers hosted by the game company themselves with matchups based on mmr's which is literally all a facade.   Because players make multiple accounts and even sync drop with others to undermine it all.    .    Popular e-sport games like Counterstrike and League of Legends,  who coined the derogatory terms  "smurfing" and "team stacking"  to shame cheaters also have lost their popularity due to the cheating.     For guys like me pc gaming literally died over 15 years ago and only exists in asia now.  NA gaming has been destroyed long ago.  All the cheating in pga tour games started back in 2005,  right when they added the mouse control.   It sent everything down hill and birthed many many cheaters that still are playing till this day.   

What I do like about this new pga tour game,  and unlike other games like 2k sports golf,  is that the controller use at pro level is really not that bad once you get to a certain level.   Its really hard not to hit a straight line with the analog stick,   and even then alot of the game is determined by your pre calculations.   So it really lessens the impact of alot of people cheating with software on their swings at least.   I bought this game knowing there would be cheaters just dominating the leaderboards making a mockery of the game.   And lets face it, no normal human would consider that fun or productive to literally have no competition.   SO that in itself is suspicious.  If that was me I'd be complaining the game was too easy, but I digress.  I bought the game because I was happy that EA Sports is at least making another pc golf game,  even though its missing tons of features from the past and pc gaming is a dead as rocks in NA, I'm investing in future development with my fingers crossed.

5 Replies

  • One good thing about the new angled swing-plane requirement for draw/fade (when enabled) is that any software or physical cheat based on ensuring a straight up/down swing every time would be limiting.

  • jitter77's avatar
    jitter77
    3 years ago

    @Ultrasonic_77 wrote:

    One good thing about the new angled swing-plane requirement for draw/fade (when enabled) is that any software or physical cheat based on ensuring a straight up/down swing every time would be limiting.


    Yeah draw / fades are tough to hit.   I have trouble even getting it started on the right plane.   I just basically avoid them.   I'm curious how they are going to implement this with 3 click.   My guess is a normal swing on 3 click will be harder to hit straight, but the draws and fades will be easier

  • I used to use a Hori pad back in the day, they were basically so poor quality that your swing always registered as straight. 

    These days it's an xbox elite pad and I can hit 99% power, straight shots most of the time, I dont find keeping the swing straight difficult. 

    As far as draw and fade goes, you can still use the straight stick technique as long as you move your marker enough to allow for it. 

  • Ultrasonic_77's avatar
    Ultrasonic_77
    Hero
    3 years ago

    @jitter77 wrote:

    Yeah draw / fades are tough to hit.   I have trouble even getting it started on the right plane.   I just basically avoid them.   I'm curious how they are going to implement this with 3 click.   My guess is a normal swing on 3 click will be harder to hit straight, but the draws and fades will be easier


    I'm far from a top player but right now I'm just not using draw/fade at all while I get to grips with the rest of the game. When I've tried a few with the angled swing plane the chances of me stuffing it up far outweighed the potential upside.

    I've been wondering about 3-ckick too. I have zero insight but I'm vaguely wondering if we'll find that it's impossible to do any equivalent of the angled swing-plane such that draw/fade won't be possible in tour and sim difficulties. I'm only saying this as (naively) I can't see an obvious way to equitably implement this otherwise.

  • RichAC's avatar
    RichAC
    3 years ago

    @theycagednon wrote:

    I used to use a Hori pad back in the day, they were basically so poor quality that your swing always registered as straight. 

    These days it's an xbox elite pad and I can hit 99% power, straight shots most of the time, I dont find keeping the swing straight difficult. 

    As far as draw and fade goes, you can still use the straight stick technique as long as you move your marker enough to allow for it. 


    this ^

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