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Re: Unexplained shot behaviour


@drewgriffiths wrote:

I would say even less than 3% randomness because if I’m playing a round in real life, everything that happens on the course has a reason. If I hit a bad shot, it’d for a reason and I will know why. On this game, I could hit a bad shot and have absolutely no idea why it has happened. It’s one of the many things 2K get right and EA get so horribly wrong. There just needs to be more swing difficulty levels where the hardest needs to be more sensitive than it is now. I’d say 1% randomness purely as I don’t think 0% would be possible to keep things looking realistic. Just like on the real course, everything needs to happen for a reason and we should know why each time.


Absolutely agree with you with 2K getting it right. I have more control with my shots in 2K where good ones give good results and bad shots lead to bad results. 

In EA PGA Tour, most good shots I made ended up going to left field or the bunker. I would intentionally aim for the bunker or rough to get the sand save and par save; that is when my shots end up being good within 5ft of the hole. Consistently getting great shots by aiming at rough or bunker is almost as unrealistic as professional wrasslin’.

I just remembered how TW14 had a better feel for the shot. Both the Tiger Woods Series and 2K have better control of shots.

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