@BuckHasTheBook wrote:
What I want is the actual act of swinging to be something you have to get good at... and for it to have nuance that impacts things shot by shot...
Like the pros, I want the chance of some bad swings, not perfect shots, in the trees..
Even the worlds best have to stay up on the swing and being dialed in -- that should be in this game also.
Otherwise why not just have a button to "swing" once you've put the arrow where you want?
I want a game that is like golf -- not one that just "looks like it"
What about the swing plane and timing elements?