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No driving range or putting green? Really? I bought this game a couple hours ago, and I'm very disappointed. I purchased an EA Sports golf game every other year from 1999 to Rory. This will be my last.
@3026aba4c1450f49 wrote:No driving range or putting green? Really? I bought this game a couple hours ago, and I'm very disappointed. I purchased an EA Sports golf game every other year from 1999 to Rory. This will be my last.
I really don't think it should be but if this alone is enough to mean you no longer want the game then you are able to get a refund within the first 24 hours:
https://help.ea.com/en/help/account/returns-and-cancellations/
I agree it's disappointing there isn't a driving range and putting green though.
- 2 years ago
Sadly, disappointing is a bit of an understatement. It's a golf game and there is no Driving Range.
There are several reasons this is an odd development decision, including but not limited to;
- Anyone new to the game or mechanics (which is everyone because the swing mechanic is new, and not explained, albeit relatively intuitive)
- The introduction of skill points, meaning you have larger play with forgiveness and error to get used to (which is even more punishing at the start because you start unskilled)
- The introduction of blueprints for clubs (all club varieties) meaning that these require or should require testing or checking when you buy them
You can argue that the challenges (perhaps naming them coaching challenges was meant to imply tutorial/learning) are there for learning, which they certainly do help with, but they teach only through repetition of error and not through advice or guidance - and there is nothing in game pointing you towards these challenges as a form of learning
Again I appreciate you can just load up a round of quick play - but that sort of just feels like a workaround, which shouldn't be necessary
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