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To me, it looks like there will be no new golf game and that's why the 2 devs left. EA declared this as a live service game and this is it. I was hoping for something similar to the model of 2K with a release every 2 year. Sadly, this looks like the EA Rory model, and when there will be not enough money to be made...
This game was delayed by a full year and when it launched, yet still had game breaking bugs like green beads that moved in the wrong direction and presented incorrect pin distances. Almost a year later the game is still getting little quality of life fixes and bug fixes that really should've been there since the start. There's little significance to people changing jobs in this industry anyway, but it's hardly a great loss.
- 11 months ago
@lolwhat1234 wrote:This game was delayed by a full year and when it launched, yet still had game breaking bugs like green beads that moved in the wrong direction and presented incorrect pin distances. Almost a year later the game is still getting little quality of life fixes and bug fixes that really should've been there since the start. There's little significance to people changing jobs in this industry anyway, but it's hardly a great loss.
I'd usually 100% agree with you, but per his LinkedIn, Justin Patel was an EA employee for almost 13 years, and worked on the last FIVE golf games from EA Sports. And he left EA just a month after EA Sports PGA Tour came out, and officially joined 2K/HB Studios just four months later.
The timing seems pretty interesting to me. The fact that he kept working with EA thru the last 3 Tiger Woods games (which are held in pretty high regards in most circles), thru Rory, and then still stuck around to see this most recent game to light (as a "Senior Game Designer/Design Lead for all in-game features") shows that he was a pretty loyal worker in an industry that doesn't seem to have much of that.
And now he works for the direct competition, joining them less than 6 months after the big return of EA golf on next-gen consoles. Maybe I am reading way too much into it, but leaving the company and high-tailing it to the competitor looks like he was trying to get off a potential sinking ship, knowing what the future of this game and the EA PGA series was gonna look like.
This is, of course, all speculation. But it just seems strange that someone who's been a part of EA golf for over a decade made such a quick change in jobs (joining the "other" golf game developer, at that) right after one of the most anticipated golf game releases ever.
- 11 months ago
So the product shipped, he's finished his job as designer on this game and with no new golf game to design (because they've not got a yearly release), he decides to leave for a promotion at another company instead of being put back on the Madden team. Seems like a win for him and just another day for any software company.
- Katybee_131311 months agoSeasoned Ace
@lolwhat1234 wrote:This game was delayed by a full year and when it launched, yet still had game breaking bugs like green beads that moved in the wrong direction and presented incorrect pin distances.
The game was not advertised for PC when it was first announced. It looks like they took one year so you can have the game on PC while not much else was done except for perhaps adding courses. One year delay for 40,000 sales is a total failure.
- Katybee_131311 months agoSeasoned Ace
It's going to be a fail as long as the tournament leaderboards are not fixed. Having users paying with tickets or coins to enter tournament just to see their scores erased is ridiculous.
- PalomaMarvel2411 months agoSeasoned Ace
@Katybee_1313 wrote:It's going to be a fail as long as the tournament leaderboards are not fixed. Having users paying with tickets or coins to enter tournament just to see their scores erased is ridiculous.
Well said. This is one that needs to be fixed ASAP. The game is a pure fail for this part because there are no warnings or fail safe mechanisms to mention the tournament leaderboard scores and rewards system are broken.
By the way, I lost track what update we are in. If I remember, I might give a nickname for the update when this bug occurred.
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