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bluevern's avatar
2 years ago

Has anyone adressed the acting during burning death animation bug?

Whenever a zombie is doing an action and dies by either burning or electrocuting, they get to perform their action anyway during the animation, and with all the new things a zombie can do, it gets kind of annoying. Some instances of this are:

-Gargantuars throwing the imp. (Pretty annoying with things like Head Officer chucking a discount garg, Strongman launching the twins or Gladiator disabling your plants)
-Gargantuars smashing. (Again, the Gargimp Legal can just kill the plant if it burns, no way to stop it)
-Zcorp HelpDesk throwing their computer. (So they can oneshot a plant at range and you can't do anything about it)

-Octo Zombie launching octopi (Technically Wizard Zombie can also disable your plant, but since it gets turned back right away Wizard isn't as annoying)
-Excavator Zombie shoveling your plant back.
-MC Zom-B doing the mic attack.

I don't think it's an intended feature cause normal death cancels their action, so I don't understand why burning and electrocuting doesn't also cancel the action.

1 Reply

  • Hmmm, this is the first time I read a report on such a bug, am I correct in assuming this happens on all game modes (Arena, Penny's and world level)?  

    Will try to ash a few big gargs on the world levels and see if I can also replicate this strange behaviour .

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