@PowerToss wrote:
@FantastiXxPVZ wrote:
Maybe, but with Blovering there are times when you only want to refresh the Chardgard, as it's doing the most killing and more Zombies come out faster, than if you just keep clearing them. At the end, true I kept planting on tiles that were occupied and took away precious seconds. 🤷♂️
Thanks for the explanation! My Chard Guards on both profiles are so low level that they are basically out of leaves all the time^^
Edit: While we are at it: Do you know why sometime the Piano Zombies kill a Chard Guard and sometimes they just get knocked back and you can blow them away?
Also, remember you only have to kill some of a wave for the next one to start, but if you clear an entire wave, there is a delay in producing the next wave. This is why in Boosterama, scores might actually lower, because waves are being wiped out completely, instead of steadily.
Lower level Chardgards don't have alot of defense and so if they aren't in the ready position, they can be cleared quickly, where as higher Level Chardgards have more defense points and can withstand some damage to get in the ready position to fling.