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Screend00rzombie's avatar
Screend00rzombie
Seasoned Adventurer
2 years ago

[Feedback] Pvz 3 new location and zombies idea pt 1

New location shallot graveyard

ability to gain sun when shoveling plants

the levels starts with graves on the battlefield

Grave danger mechanic returns and spawns random graves on random tiles 

new mechanic full moon plant seed packet recharges slower for 10 seconds

bat swarm spawn a bunch of bats 

reference 1 pea = 10 damage

new graves 

normal grave: 250 

sun grave: drops 2 sun when destroyed 320 hp

taco grave: drops a taco on a random plant 400 hp
plant food grave: drops a plant food when destroyed 450 hp

shielded grave: takes two grave busters to destroy 750 hp


zombies 
coffin zombie: when armor is destroyed spawn a

browncoat

armor hp 700

funeral crashes spawn 3-5 imps when armor is destroyed

grave digger zombie can spawn 1-3 graves every tile 

necromancer zombie can spawn 3 zombies every 10 seconds and at half health can summon zombies from up to five graves on the battlefield (he can only do this once)

skeleton zombie

when defeated turns into a pile of bones and if not killed in 12 seconds he respawns (also a cone and bucket version but their armor doesn’t respawn when killed for the first time)

skeleton gargantuar: has half the health of a gargantuar when killed can respawn but it takes 30 seconds but has more health

pile of bones 150 hp

gargantuar pile of bones 220 hp

Cemetary worker zombie: can fix gravestones: 185 hp

Vimpire when it kills a plant it moves at triple speed for 10 seconds and eats at 2.5 speed: 85 hp

bat low hp high speed flyer: 20 hp 

potential boss/ brainiac skeleton king

10 Replies

  • I like the new world idea, you also could have just said all the zombies from old pvz3 graveyard area return but a description helps too, I think it would be cool to see bat zombies and the vampires from gw1/gw2 as well, some sort of bat swarm ambush and some bats turn into vampires, they could bring back vimpire (better known as imp vampire) from heroes

  • Screend00rzombie's avatar
    Screend00rzombie
    Seasoned Adventurer
    2 years ago

    I know it is the same as old pvz 3 graveyard but I wanted to expand on the idea a little bit so it could last longer

  • Screend00rzombie's avatar
    Screend00rzombie
    Seasoned Adventurer
    2 years ago

    Dave/your house produces coins over time

    lv 1 30 coins/h

    lv 2 40 coins/h

    lv 3 60 coins/h + unlock poison nut

    lv 4 80 coins/h

    lv 5 110 coins/h

    lv 6 150 coins/h

    can be upgraded with x amount of taco tickets and/or other in game currency 

    Reference 1 pea= 10 damage

    browncoat zombie = 100 hp

    1sun = 25 

    New mechanic 

    lemonade: unlocked and can be upgraded at the lemonade stand

    ability 30 second cooldown and cost 1 sun

    give a plant some lemonade and they get increased attack or production speed for 10 second

    lv 2 stand: 15 seconds

    lv 3 stand 25 second cooldown

    lv 4 17 sec duration

    lv 5 22 second cooldown

    new gimmicks


    Day

    heat wave lasts for 15 all sun falling from the sky is doubled but plants attack slower and chill and ice effect do nothing ( ice pea still does damage but does not slow the zombie)

    Night

    Solar eclipse: (can only occur once per level) all plant seed packets stop recharging for 5-10 seconds

    darkness: the map becomes darker and harder to see similar to lv 4-10 in pvz 1 for about 10-15 seconds

    but u can use planters too see in the dark or any fire plants

    both day and night

    mist/ fog 

    similar to pvz 1 fog but instead starts off as nothing and grows further the longer the level occurs (cannot pass the first three columns and plants can still attack the zombies but has a 50% chance to miss 

    Plants 

     spikeweed 

    100 sun 

    spikerock

    200 sun

    kernel pult

    100 sun

    snapdragon

    125 sun

    plantern 50 sun

    can see through darkness and fog and can stun zombies who are near him as a last line of defense

    Puff shroom 0

    disappear over time

    fume shroom 75

    ice shroom 100

    iceberg lettuce 0

    hypno shroom 100 sun

    hammer shroom 125 sun

    bashes zombies in front of him then has to recover and acts like a min wall nut

    poison nut 100

    zombies who eat it and take damage over time goes through armor

    zombies

    rally zombie

    holds a banner and all zombies in a 3x5 area gain a 10-20% speed boost can stack up to 3 times

    Hp 150

    fog machine zombie

    spews fog in tiles making it harder to attack zombies

    hp 240

    screendoor zombie holds a screen door as a shield when defeated drops the screen door and it becomes a meat shield

    zombie hp 100

    door hp 550 

    Newspaper zombie: don’t need to explain

    newspaper hp 100

    zombie hp 210

    dog walker can eat plants in a 3x3 area and can eat spike weeds and spike rocks 

    hp 150

    Snowball zombie

    throws snowballs at random tiles dealing small damage and slowing down the plant it hits except snow or ice plants

    Hp 120 

    medic zombie

    carries a heal station and heals all zombies in a 3x3 area

    170 hp


    Vase thrower zombie; throws a vase every 25 seconds between column 5-9 which can be broken by being tapped or automatically breaks after 45 seconds and can either give you sun, plant food. Taco for tacobility, a random plant seed packet of a plant you are using that level. Lemonade. Or a random zombie that you have encountered so far not including bosses or gargantuar s. (Drops one when killed)

    hp 250

  • EA_Shepard's avatar
    EA_Shepard
    Icon for Community Manager rankCommunity Manager
    2 years ago

    @Screend00rzombie Goota spruce up Daves's house every now and then. Thank you for sending this feedback over. We appreciate the info you listed here. We will forward this over to the team so that they can review this and continue to make changes for the players.

    Cheers!

  • @EA_Shepard Tbh I am rather confused why is it called "Dave's House" now, in older PvZ 3 builds it was correctly referred to as "Player's House" which is what it has been since the start of the series. Players defend their own house and Dave is the neighbor.
  • Screend00rzombie's avatar
    Screend00rzombie
    Seasoned Adventurer
    2 years ago
    @EA_Shepard Is it possible to add a mode where we as the zombies can attack other people neighbourville as like a fun mini game
  • EA_Shepard's avatar
    EA_Shepard
    Icon for Community Manager rankCommunity Manager
    2 years ago

    @Screend00rzombie It has been sent to the team as feedback by multiple players already. It may be added to the game later on but most things that are updated during soft launch are bug fixes not additions to the game.

    Cheers!

  • EA_Shepard's avatar
    EA_Shepard
    Icon for Community Manager rankCommunity Manager
    2 years ago

    @JosephPopper1 This one is more centered from what it seems, around Dave and Penny and then the rest of the neighborhood rather than the entire neighborhood. Or at least from the start it does.

  • 4atixwadmwj2's avatar
    4atixwadmwj2
    Seasoned Novice
    2 years ago

    However, the current update speed and content is not enough to wait for the official release, you should think about adjusting the balance and adding new content like pf taco time to make the game more fun before you think about fixing bugs

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