C Suggestions for joining CLUB and other social functions
1.In the old PVZ3, we could join clubs to communicate with other players and share our experiences. In today's rapid development of information society, it is particularly important to join the CLUB social function in the game. This allows players to play without feeling lonely. Players interact with each other in the CLUB to strengthen the cohesion of the PVZ Community.
2.Add online, battle, season and other functions.
a)Official reference to PVZ2 China Version has appeared in PVP. The explanation is as follows:
Dave used Dave Technology to build robot zombies and train plants. Get PVP rewards and trophies by laying out formations in your own garden using disposable sunlight, attacking other players with disposable Brain.
By upgrading decorations, players can increase the amount of sunlight and Brain at their disposal. The use of gold to develop different robot zombies, research and development needs the corresponding time. Use acquired plants to arrange in your own garden. This gameplay can be said to be a re-upgrade of the I,Zombie Puzzle game. The initial disposable sunlight is 30, the upper limit is 300; The disposable Brain is 30 and the upper limit is 300. Here are (I think) some of the costs of robotic zombies
Common Robot Zombie 2; Conehead Robot Zombie 4; Buckethead Robot Zombie 6; Imp Robot 1; Robot Gargantuar 20......
b)The above part is only for single player PVP, the following description of online play. It is made up of 5 plant parties and 5 machine zombies parties. Both sides of the plant, robot zombies through the above Dave Technology to obtain, come with, card slot 6. The lawn size is 10×18. On the left is the garden and on the right is the cemetery. Or 10 Lawn Mower on the left and 10 target zombies on the right. (See two-player vs. PVZ XBox for details.) When the right target zombies reach 6 dead, or there are zombies all the way into the house, the battle ends. Winners get PVP rewards, trophies. Both sides started with six points at their disposal.
c)PVP mode similar to Arena.
d)Each season adopts the trophy accumulation system, by winning trophies, improving the level, and winning awards at the end of the season. For example, see PVZ:Heroes. The official launch of the season exclusive plant, only through the season store. Each season has different missions, and completing them earns season points. You can use Gems to unlock advanced missions that earn a lot of points when completed. Points are used for the season store.
e)The use of star trees. As a Season Pass in the old PVZ3, you earn Stars by completing season quests and completing the level. Improve by one Level for every 15 Stars and earn a Season Pass. Season Pass Plus is launched, and players can unlock with 200 Gems to receive Season Pass Plus rewards of the same level.Rewards can be emojis, decorations, or plant costumes.
From the post of Bringing back TACO TIME[comcept]
This is what I wrote in one post about versus mode and that is what I thought.