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@ToastedSarnie@spIash_damage, you both pointed out important topics.
I don't have much to add:
1) players who wait for others in empty lobbies should be able to move in certain areas. I'd like some kind of queue where players can hang around Giddy Park while in the background the queue stacks up a full lobby. If full all players will be ported to the level. ( Hope this is clear, Having problems to find the words today)
2) pretty much the same about the magical unicorn queue. Who wants to stay in that queue if you literally can't do anything but staring at the monitor.
@ippig That’s a fantastic idea! Every time I go to join my friends games and see that Unicorn Queue, I instantly back out since I don’t want to sit and stare at a screen and do nothing. Being in Giddy Park with the players in that match until the lobby fills up would fix this for empty lobbies and the issue when joining friends.
Even adding an approximate time for how long it’ll take until my friends’ games will be done and I can join in would be awesome. I know this would be a difficult ask but at least the idea is a win.
- 6 years ago@DeAtHaDDiCtiOn5 This! To mess around in Giddy Park while waiting for a match to start would create more lobbies. Yesterday I had some nice PVP when the game modes were empty. I guess everybody was enjoying it more than to wait for a lobby to start without any possibility to move.
- TheSprinter856 years agoHero
@spIash_damage Yes, it would be great if hit detection was tuned first, because it can become a great nuisance at times, especially when the game decides it would like to lag! 🕒
- 6 years ago
@TheSprinter85 wrote:@spIash_damage Yes, it would be great if hit detection was tuned first, because it can become a great nuisance at times, especially when the game decides it would like to lag! 🕒
That’s already on Trello but it would be a top concern otherwise.
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