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@Iron_Guard8 I do agree with all of your points. 😃
The victory slabs are awesome, but only being able to use one at once and having too many to choose from is an issue. Perhaps there should be an option to choose up to about 5 victory slabs and punchers at once, but the one your opponents see when they are vanquished by you is random. I really like how there are many victory slabs to choose from, but you're so limited to the amount you can have at once.
This Phase 3 of Ops seems like it will bring a lot of new Ops content. Ops lovers such as myself do not currently enjoy it as much as GW2's Ops, as there is a lot of lack in features in BfN's Ops compared to the GW2 Ops. I'm hoping that this Phase 3 will release soon, as it has been mentioned quite a while ago and we haven't heard anything particularly official regarding its release.
The coins and regional currencies issue is annoying, in GW2 we never really had a problem with having a lack of things to spend coins and rainbow stars on. In BfN we have nowhere near enough stuff to spend coins on. Same with prize bulbs for those players who quickly finish the prize map. Once you've used the Reward-O-Tron and emptied everything out, there's nothing left to use coins on, apart from the XP machine really if desired. Same with the regional currencies, you easily run out of stuff to spend them on, when it should be the polar opposite!
It looks like you've pointed out most of the issues players want addressed. I agree with all the other issues as well.
Awesome post! 😃
Me too i love PvE but due to Ops lack content, im forced to play the terrible balance Turf Takeoverf. And YES, the same problem with Garden Warfare 2: Zombies are overpowered.
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