Ability discussion: turbo twister
Turbo twister
Gw2 description:
The Turbo Twister transforms Super Brainz into a chaotic whirlwind, damaging Plants as they're sucked towards him.
Bfn description:
Spin rapidly, dealing damage to nearby enemies.
Gw2: Superbrainz will extend his arms and begin to spin rapidly while a twister appears around him that sucks in leaves and debris. It will deal 2 damage continuously to plants it hits. While he is in Turbo Twister, his speed increases and he takes 65% less damage. It can be canceled early if he is hit by an attack that does knockback such as Big Stump's Club Bash or getting ensnared by a Spikeweed. It lasts 3.5 seconds and has a 25 second cooldown.
Bfn: lasts 2.5 seconds and has a 14 second cooldown. It deals 13 damage continously for 65 dps total.
Has 2 upgrades.
Typhoon:
Knock enemies away with Turbo Twister.
Turbo Twister knocks enemies 2.35m (7.71 ft) upward and 10m (32.81 ft) backward.
Recuperate: Gain health by dealing damage with Turbo Twister.
Dealing damage with Turbo Twister heals the player at a rate of 4 HP per hit, can give overhealth.
I love the mobility the gw2 twister offers but I wish it either did more damage or we had a damage focused alt. The bfn twister feels too short and the dps is outshined by you primary attack so there's no real reason to use it. The gw2 version also looked much better as the twister is much more vibrant amd sucks up objects like leaves for a visual effect. The upgrades for the Bfn twister also seem counterproductive like the typhoon.