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Big fan of these as while very powerful, they do have a countdown and the foot soldier bends over as an obvious indication that it's about to launch!
Sky Trooper is my favorite variant and I've mentioned we lost the reloading animation in GW2, but was it just Sky Trooper, or did some of the others have that too? It was a nice touch for sure.
I use the multi-rocket the most in GW and GW2 as it can lay waste to packed AI in Ops, and can take out a lot of spikeweeds and potato mines in a large area. I'm happy to trade off the smaller warheads for a much larger AoE, but the base rocket is perfectly fine!
In BfN, I do have the shockwave on one of my foot soldier builds but not my main one. I do rather like that slow fall when aiming, as it makes it easier to use but also makes you more vulnerable as a slower moving target so it works out.
- stukapooka4 years agoLegend
@Iron_Guard8Only sky trooper lost his zpg gimmick I believe. All the other soldiers kept theirs like supremos cannon flipping around and producing smoke when going back or park rangers grill top flying off and landing back down when he stands back up.
I don't think the slowdown is bad but it doesn't seem to allow me to fly as far before shooting.
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