@Anonymous wrote:
Our discussion here is a result of us having fundamentally different views on what a multiplayer game should comprise. AI should not be part of it, and they remain to my mind a superfluous and irritating distraction.
Then there is nothing to discuss. As you have no say in how Popcap designs their game. There is no convention, no rule or law, no industry-wide consent that dictates the presence or absence of AI controlled units in multiplayer games.
I already gave you reasons why these units are a fundamental part of the mode, and i am sure no one here has a problem with your opinion. But you did not provide an argument that would -based on reason - speak against them.