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@stukapooka The Turbo Twister nerf does make sense, I don't think that Ops mode as a whole has been updated much since the game's original launch. I've been paying more attention to plant and zombie variants that appear on Crazy as that is the difficulty that I have been playing. I would assume that you do not see character variants as often and not until later rounds when you are playing on Easy or Normal.
@Iron_Guard8 I gotta agree, the lacking variety of plants and zombies in BfN Ops was disappointing, along with general content that Ops in that game had to offer. I remember trying Ops for the first time in BfN and being confused why there were only 5 rounds and where the evacuation wave was. The Super Boss Waves in GW2 are always exciting to get as they are themed according to the boss that you rolled, for instance, the Zen Sensei Super Boss Wave contains lots of Karate Zombies and even a Champion Karate Zombie. There's even a challenge round where Pirate themed Browncoats and Captain Deadbeard variants spawn. GW2 Ops has much more replayability and is much more memorable compared to BfN Ops.
Gw2 ops is easily the best of the franchise and bfn's somehow manages to have less content than gw1, its embarrassing.
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