Forum Discussion
6 years ago
@FarQM8 I also loved my Hotrod Chomper from GW2. Adding a pair of perks to dramatically increase his speed gave him the potential to terrorize the Zombie team.
The BFN Chomper is definitely a different animal. I immediately missed his ability to swallow a Zombie whole by attacking from behind- that ability is pretty much why Spikeweed is even a thing and BFN lacking that paired Swallow ability makes it of dubious use since it’s of such short duration.
I do appreciate the new ability to Burrow and chomp Deadbeards who leap into their barrel and to also be able to Chomp a variety of Zombies who were previously immune or who could survive by sacrificing their screen door or outhouse.
I do miss the ability to use the Chomp to interrupt a Zombie Boss attack- I always enjoyed the little animation where they escaped but that’s yet another small touch which was left out.
My personal experience with BFN Chomper has been mixed- I’ve had games where I’ve had vanquish numbers right in line with the top players and good vanquish streaks and I’ve had games where I just can’t get anything going with him.
A lot of it seems to boil down to how good of a team is around you, how aggressive you’re being yourself, and how much experience your Zombie target has dealing with Chompers.
The BFN Chomper is definitely a different animal. I immediately missed his ability to swallow a Zombie whole by attacking from behind- that ability is pretty much why Spikeweed is even a thing and BFN lacking that paired Swallow ability makes it of dubious use since it’s of such short duration.
I do appreciate the new ability to Burrow and chomp Deadbeards who leap into their barrel and to also be able to Chomp a variety of Zombies who were previously immune or who could survive by sacrificing their screen door or outhouse.
I do miss the ability to use the Chomp to interrupt a Zombie Boss attack- I always enjoyed the little animation where they escaped but that’s yet another small touch which was left out.
My personal experience with BFN Chomper has been mixed- I’ve had games where I’ve had vanquish numbers right in line with the top players and good vanquish streaks and I’ve had games where I just can’t get anything going with him.
A lot of it seems to boil down to how good of a team is around you, how aggressive you’re being yourself, and how much experience your Zombie target has dealing with Chompers.
Iron_Guard8
6 years agoLegend
I think Spikeweed needs some love in BfN. It's just not that effective in this game compared to GW1 and 2 (I miss GW1's animation as it was the funniest). I love that it can fired at range and glad it got a timer to activate as it was heavily abused in GW2 with the instant activation, but it's just not that hot in BfN. It's hard to land it where you want at range, too easy to destroy, and lacks the synergy it had with chomping zombies from behind that it had in GW1 and 2.
I'm pretty happy with the rest of Chomper's kit here, but spikeweed is lacking.
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