10 years ago
Balance: Both teams
I notice so many threads about plants being terrible or zombies being overpowered and yet there are also threads mentioning how the teams are damn near perfect balance. I personally believe the game ...
Ok Sunflower should have more health than a Scientist because she's a walking critical hit and a much easier target to shoot. A Shotgun won't help her in anyway, because she doesn't have the utility to use it effectively. What she needs is a mobile Sunbeam which she can use for attacking purposes in Herbal Assault and to protect herself when she wants to revive someone and a dangerous Zombie is coming towards her. That's the burst DPS she needs for protection.
Chomper can easily do with damage reduction as he's noming on someone. Chomp thing is so sad, he looks amazing but he has 125 health and deals pitiful damage for a spraying Chomper, he needs abit of love. I mean I could understand him being low health if he was the Agent Pea of Chompers, but he clearly isn't.
Scientist is OP and that's where I get my fix when I just want to decimate everything. People say Chomper can kill people and make it so they are unrevivable and that makes him balanced, well a Scientist can warp into a unsuspecting group of plants usually with a Sunflower healing them and kill the whole group while healing himself mind you and no one is going to be able to revive the 3+ Plants that fall victim to that. No Plant or Zombie can match his DPS and it's very easy to get in on people, he should receive a damage nerf imo.
@KnowsNoLimit wrote:Ok Sunflower should have more health than a Scientist because she's a walking critical hit and a much easier target to shoot. A Shotgun won't help her in anyway, because she doesn't have the utility to use it effectively. What she needs is a mobile Sunbeam which she can use for attacking purposes in Herbal Assault and to protect herself when she wants to revive someone and a dangerous Zombie is coming towards her. That's the burst DPS she needs for protection.
Chomper can easily do with damage reduction as he's noming on someone. Chomp thing is so sad, he looks amazing but he has 125 health and deals pitiful damage for a spraying Chomper, he needs abit of love. I mean I could understand him being low health if he was the Agent Pea of Chompers, but he clearly isn't.
Scientist is OP and that's where I get my fix when I just want to decimate everything. People say Chomper can kill people and make it so they are unrevivable and that makes him balanced, well a Scientist can warp into a unsuspecting group of plants usually with a Sunflower healing them and kill the whole group while healing himself mind you and no one is going to be able to revive the 3+ Plants that fall victim to that. No Plant or Zombie can match his DPS and it's very easy to get in on people, he should receive a damage nerf imo.
I am really against the movable sunbeam as it does so much damage being able to move would be OP. But I am not against trying to find an in between and give her something similar in the face of a new ability. Maybe instead of Sunbeam it can be 'Sun Burst' In this mode give it so many shots that deal damage up close. This can help with peoples shotgun want and give her good burst damage.
Poor Chomp thing. Everyone should take a moment.
It is dependent on what scientist it is but the goal is for the team to pick the moff before the yget too close. Cacti, Peashooter and Citron should help to destroy them from afar preventing decimation.