Balance MegaThread Discussion. Minor Changes
- 10 years ago
@xXFrozenChromeXx wrote:
are you masked koopa?
Masked koopa is unicorn_chomper in origin,it definably not him.
While I'm at it,I might as well get mah opinions at some of the balance change proposed in here:
Mostly agree with @Danoludvico change,expect for sunflower and all-star and some minor stuff (like petrified cactus being OP,he's not lol,he pretty much give up sniping for being better in close-mid range)
Sunflower may have not needed those buff,but she don't need a nerf about those neither. like frozenchrome said, she don't have any movement options at the first place outside of a fast movement speed as well as low health,so they aren't gonna be anyway near the front line.
As for all-star,you are underrating them alots. Heck,All-star is actually the best choice to deal with a citron. Imp punt is easy to place due to citron big hitbox and ignore + destroy peel shield. sprint tackle do the same minus destroying peel shield. Shield deloy is a good way to deal with empeach too and his gun still do a good amount of damage in close and can still hit citron easily at longer range. Not even superbrain can do that.
For your foot soldier change,a simple cooldown nerf for rocket jump would do the trick. something like a 10s rocket jump would make it useful over rocket leap too.
As for @xXFrozenChromeXx change,I already talked about them in private,but I'll post my thought here too anyway:
- Citron change is good,was going to say that you might make ice citron worse then he was before the buff but I forgot about the ball buff too so go with it.
- Don't care about arcane enigma buff.
- Agree for both peashooter buff but like I said before,why nerf electro pea and toxic pea ; They both didn't have a great dps and relies as having a great splash to deal with stuff in general,neither need a nerf right now
- That sunflower change is super weird.Like I said to you,I don't like how it kinda throw out the "shoot the medic first" rule that way, having a alternate that work like that (with a drawback of course) though could work.
- Agree with the imp change for the most part expect for nerfing drake mech and buffing basic imp (and the gravity grenade change,would prefer if it don't disable ability anymore instead,but a duration nerf work the same). Drake mech,even with the awesome wind shield,need his bulk as he have a limited effective range. If anything it wind shield that should be nerfed to be less ridiculous then this is right now. Making it having the same health as a pylon mech would be just weird. As for basic imp,he's already a very good char that is only limited by his ineffectiveness in longer range, buffing that would simply push him toward the OP territory.