8 years ago
Balancing Going Viral
I'm not a Zombie player so I'm going to need input into this card. Let's look at the stats: - All zombies get +1/+1. - All zombies get +Frenzy. - Shuffle 3 Going Viral cards into your deck. - Dra...
why didn't the timer go off in video? considering all the time it took it seems it should have.
I don't know what you mean by decrease the cost but if you mean with the zombology teacher then you're adding a lot of variables which in the end are rather hard to come by. You'd need enough brains and the right cards and the right moves so that the zombology teacher is played while not being destroyed immediately since it has such low health and then you'd need to already have going viral in your hand and then you'd need enough zombology teachers so that you can do that "loop" (not really a loop when compared to the loop of Sergeant Strongberry). Anyway, very hard to maneuver all of that while also making sure you don't die in the process.
And if you're going to use the zombology teacher then the other side can say that clique peas can be defended with environments and behind team up abilities and with plants that discourage trick usage and so on.
Hey, this thread has had a lot of replies since it was started - it's... Going Viral!
boom boom! :eahigh_file:
(terrible joke, I know...)
Personally I think going viral is quite balanced. Plant players already pack so much freezing and removal that I've never really had an issue with going viral unless I play as captain combustible